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resetAbilities.js
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/**
* @license StewartPrivateLicense-2.0.1
* Copyright (c) Aerell McKnight 2023
*
* You may not reproduce or distribute any code inside this file without the licenser's permission.
* You may not copy, modify, steal, skid, or recreate any of the code inside this file.
* You may not under any circumstance republish any code from this file as your own.
*
* ALL TERMS STATED IN THE LINK BELOW APPLY ASWELL
* https://github.com/Minesraft2/Blooket-Cheats/blob/main/LICENSE
*/
/* THE UPDATE CHECKER IS ADDED DURING COMMIT PREP, THERE MAY BE REDUNDANT CODE, DO NOT TOUCH */
(async () => {
let i = document.createElement('iframe');
document.body.append(i);
window.alert = i.contentWindow.alert.bind(window);
i.remove();
if (window.location.pathname !== "/cafe/shop") alert("This can only be run in the shop");
else {
const { stateNode } = Object.values(document.querySelector('body div[class*="camelCase"]'))[1].children[0]._owner;
stateNode.setState({ abilities: Object.fromEntries(Object.entries(stateNode.state.abilities).map(x => [x[0], 5])) });
}
})();