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On L27, I see you are confused why characters are stored as "N a m e" instead of "Name". The reason why it's stored like that is because the Wii commonly uses UTF-16BE as the character encoding.
Removing the spaces will get the job done for standard characters, but for other symbols the Wii uses it'll not show up properly, so the script should decode the UTF-16BE characters with .decode("utf-16be") on the string.
The text was updated successfully, but these errors were encountered:
On L27, I see you are confused why characters are stored as "N a m e" instead of "Name". The reason why it's stored like that is because the Wii commonly uses UTF-16BE as the character encoding.
Removing the spaces will get the job done for standard characters, but for other symbols the Wii uses it'll not show up properly, so the script should decode the UTF-16BE characters with
.decode("utf-16be")
on the string.The text was updated successfully, but these errors were encountered: