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Naive solve currently reverses all moves in the history, including rotations.
The rotations could be ignored if the face of the permutation could be computed based on the rotation of the cube at that time.
E.g. If the moves are U, x2, R, then instead of performing the moves R', x2', U', we can just do R', D
U, x2, R
R', x2', U'
R', D
The text was updated successfully, but these errors were encountered:
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Naive solve currently reverses all moves in the history, including rotations.
The rotations could be ignored if the face of the permutation could be computed based on the rotation of the cube at that time.
E.g.
If the moves are
U, x2, R
,then instead of performing the moves
R', x2', U'
,we can just do
R', D
The text was updated successfully, but these errors were encountered: