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Obstacles other than the one hit may disappear when the player dies #1

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tbsp opened this issue Nov 22, 2021 · 0 comments
Open

Obstacles other than the one hit may disappear when the player dies #1

tbsp opened this issue Nov 22, 2021 · 0 comments

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@tbsp
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tbsp commented Nov 22, 2021

This is likely because once the collision is detected, as long as the player has neither final item, it jumps right to GameOverWithPops, without processing the remaining obstacle entries. If the player has either final item all obstacles are properly processed and the dynamic OAM updating is performed correctly.

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