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Main.cpp
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//*****************************************************************************
//
// Main.cpp : Defines the entry point for the application.
// Creates a white RGB image with a black line and displays it.
// Two images are displayed on the screen.
// Left Pane: Input Image, Right Pane: Modified Image
//
// Author -
// Code used by students as a starter code to display and modify images
//
//*****************************************************************************
// Include class files
#include "Image.h"
#include <iostream>
#include <cmath>
#include <vector>
#define MAX_LOADSTRING 100
// Global Variables:
MyImage inImage; // image objects
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
// Main entry point for a windows application
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
MSG msg;
HACCEL hAccelTable;
// Create a separate console window to display output to stdout
AllocConsole();
freopen("CONOUT$", "w", stdout);
// The rest of command line argument is truncated.
// If you want to use it, please modify the code.
if (lpCmdLine[0] == 0) {
wprintf(L"No command line argument.");
return -1;
}
int numArgs = 0;
std::vector<char*> arguments; // Use a vector to store the object paths
char* token = strtok(lpCmdLine, " ");
while (token != NULL) {
arguments.push_back(token);
token = strtok(NULL, " ");
}
std::cout << "Number of arguments: " << arguments.size() << std::endl;
std::cout << "Image Path: " << arguments[0] << std::endl;
// Print object paths
std::cout << "Object Paths:" << std::endl;
for (size_t i = 1; i < arguments.size(); ++i) {
std::cout << " " << arguments[i] << std::endl;
}
// Set up the images
int w = 640;
int h = 480;
inImage.setWidth(w);
inImage.setHeight(h);
inImage.setImagePath(arguments[0]);
inImage.ReadImage();
// Set up the images
std::vector<std::unique_ptr<MyImage>> obImages; // Store pointers to MyImage objects
for (size_t i = 1; i < arguments.size(); ++i) {
auto obImage = std::make_unique<MyImage>(); // Using std::unique_ptr
obImage->setWidth(w);
obImage->setHeight(h);
obImage->setImagePath(arguments[i]);
obImage->ReadImage();
char* obj_data = obImage->getImageData();
obImages.push_back(std::move(obImage)); // Transfer ownership to the vector
}
inImage.Modify(obImages);
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_IMAGE, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_IMAGE);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_IMAGE);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCSTR)IDC_IMAGE;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
// TO DO: part useful to render video frames, may place your own code here in this function
// You are free to change the following code in any way in order to display the video
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
RECT rt;
static RECT rect, storedRect;
GetClientRect(hWnd, &rt);
static bool ctrlKeyPressed = false;
static int windowSize = 50; // Adjust the size of the square window as needed
static POINT cursorPos; // Store the cursor position when the control key is pressed
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case ID_MODIFY_IMAGE:
InvalidateRect(hWnd, &rt, false);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_KEYDOWN:
if (wParam == VK_CONTROL)
{
ctrlKeyPressed = true;
InvalidateRect(hWnd, NULL, FALSE);
}
break;
case WM_KEYUP:
if (wParam == VK_CONTROL)
{
ctrlKeyPressed = false;
// Invalidate the window to trigger a redraw
InvalidateRect(hWnd, NULL, FALSE);
}
break;
case WM_MOUSEMOVE:
if (ctrlKeyPressed) {
int mouseX = LOWORD(lParam);
int mouseY = HIWORD(lParam);
//std::cout << disp << std::endl;
// Store the current window position
// Invalidate the window to trigger a repaint
//InvalidateRect(hWnd, &storedRect, false);
//InvalidateRect(hWnd, &rect, false);
}
case WM_PAINT:
{
hdc = BeginPaint(hWnd, &ps);
// TO DO: Add any drawing code here...
// Draw OpImage
BITMAPINFO bmi;
CBitmap bitmap;
memset(&bmi, 0, sizeof(bmi));
bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
bmi.bmiHeader.biWidth = inImage.getWidth();
bmi.bmiHeader.biHeight = -(inImage.getHeight()); // Use negative height. DIB is top-down.
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 24;
bmi.bmiHeader.biCompression = BI_RGB;
bmi.bmiHeader.biSizeImage = inImage.getHeight() * inImage.getWidth();
//SetDIBitsToDevice(hdc,
// 0, 0, obImage.getWidth(), obImage.getHeight(),
// 0, 0, 0, obImage.getHeight(),
// obImage.getImageData(), &bmi, DIB_RGB_COLORS);
SetDIBitsToDevice(hdc,
0, 0, inImage.getWidth(), inImage.getHeight(),
0, 0, 0, inImage.getHeight(),
inImage.getImageData(), &bmi, DIB_RGB_COLORS);
// Draw the black box around the mouse cursor
//HBRUSH hBlackBrush; // Declare this in your global or class scope
//// Inside your WM_CREATE handler or another appropriate place:
//hBlackBrush = CreateSolidBrush(RGB(0, 0, 0));
//FillRect(hdc, &rect, hBlackBrush);
EndPaint(hWnd, &ps);
//EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}