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Duplicating portal on dedicated servers when going to destroy there are 2 #27
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Here is my LogOutput.log from the Server that I accidentally forgot to include:
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Are you able to reproduce this issue with all other mods removed? AnyPortal doesn't make any changes to how portals are built/destroyed, resources used, etc., so this would be an unusual bug. I'm inclined to blame another mod if I have the option :) |
You had the option, until I just completed the below testing which proves that it is this mod's fault 100%. These are the detailed steps I just took to reproduce. You can see that it works fine up until deploying the world to a dedicated server. Using BepInEx: https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/
*** Further details that might lead to a fix ** I hope with all my testing you can solve this bug. This mod is quite amazing, but this is definitely due to this mod alone. |
Suggestion, you could try having your mod change the destination of the portal upon deletion. That way it disappears automatically as it did in my testing when I did that step manually. If you could make any changes to this, I would be happy to test it for you. The logic would have to check the portals current destination and if set to No destination it would have to set to something else |
This has been happening on our dedicated server as well. |
Issue Description
Describe the bug
When destroying a portal with this mod I get double the resources back
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Build a portal, destroy the portal with a hammer, not have a second portal still sitting there.
Additional context
Could be solved by making the portal cost twice the amount of resources in the first place, hopefully this wouldn't then give double the resources back again. Not sure if this is how everyone experiences it or if it's just a bug for me.
Screenshots
Not really applicable for this
Game version and environment
Game client version (found in the bottom right of the Valheim main menu
v 0.211.9
After reproducing the issue, please attach the BepInEx game log from Valheim/BepInEx/LogOutput.log
Does the issue occur in single-player or multiplayer? You can also check "Both" if you've reproduced the issue in both game modes
If the issue occurs in multiplayer, is the server a "local" server started through the in-game menu, or is it a headless server (like installing the "Valheim Dedicated Server" in Steam or using a server hosting service)
If you are using a headless server, please reproduce the issue and then attach the BepInEx game log from ValheimServer/BepInEx/LogOutput.log
If you are using a headless server, is it being hosted on a Windows machine or a Linux machine?
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