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model_component_history_entity.go
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/*
* NiFi Rest Api
*
* The Rest Api provides programmatic access to command and control a NiFi instance in real time. Start and stop processors, monitor queues, query provenance data, and more. Each endpoint below includes a description, definitions of the expected input and output, potential response codes, and the authorizations required to invoke each service.
*
* API version: 1.13.2
* Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package nifi
import (
"encoding/json"
)
// ComponentHistoryEntity struct for ComponentHistoryEntity
type ComponentHistoryEntity struct {
ComponentHistory *ComponentHistoryDTO `json:"componentHistory,omitempty"`
}
// NewComponentHistoryEntity instantiates a new ComponentHistoryEntity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewComponentHistoryEntity() *ComponentHistoryEntity {
this := ComponentHistoryEntity{}
return &this
}
// NewComponentHistoryEntityWithDefaults instantiates a new ComponentHistoryEntity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewComponentHistoryEntityWithDefaults() *ComponentHistoryEntity {
this := ComponentHistoryEntity{}
return &this
}
// GetComponentHistory returns the ComponentHistory field value if set, zero value otherwise.
func (o *ComponentHistoryEntity) GetComponentHistory() ComponentHistoryDTO {
if o == nil || o.ComponentHistory == nil {
var ret ComponentHistoryDTO
return ret
}
return *o.ComponentHistory
}
// GetComponentHistoryOk returns a tuple with the ComponentHistory field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ComponentHistoryEntity) GetComponentHistoryOk() (*ComponentHistoryDTO, bool) {
if o == nil || o.ComponentHistory == nil {
return nil, false
}
return o.ComponentHistory, true
}
// HasComponentHistory returns a boolean if a field has been set.
func (o *ComponentHistoryEntity) HasComponentHistory() bool {
if o != nil && o.ComponentHistory != nil {
return true
}
return false
}
// SetComponentHistory gets a reference to the given ComponentHistoryDTO and assigns it to the ComponentHistory field.
func (o *ComponentHistoryEntity) SetComponentHistory(v ComponentHistoryDTO) {
o.ComponentHistory = &v
}
func (o ComponentHistoryEntity) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.ComponentHistory != nil {
toSerialize["componentHistory"] = o.ComponentHistory
}
return json.Marshal(toSerialize)
}
type NullableComponentHistoryEntity struct {
value *ComponentHistoryEntity
isSet bool
}
func (v NullableComponentHistoryEntity) Get() *ComponentHistoryEntity {
return v.value
}
func (v *NullableComponentHistoryEntity) Set(val *ComponentHistoryEntity) {
v.value = val
v.isSet = true
}
func (v NullableComponentHistoryEntity) IsSet() bool {
return v.isSet
}
func (v *NullableComponentHistoryEntity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableComponentHistoryEntity(val *ComponentHistoryEntity) *NullableComponentHistoryEntity {
return &NullableComponentHistoryEntity{value: val, isSet: true}
}
func (v NullableComponentHistoryEntity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableComponentHistoryEntity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}