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model_buckets_entity.go
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/*
* NiFi Rest Api
*
* The Rest Api provides programmatic access to command and control a NiFi instance in real time. Start and stop processors, monitor queues, query provenance data, and more. Each endpoint below includes a description, definitions of the expected input and output, potential response codes, and the authorizations required to invoke each service.
*
* API version: 1.13.2
* Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package nifi
import (
"encoding/json"
)
// BucketsEntity struct for BucketsEntity
type BucketsEntity struct {
Buckets *[]BucketEntity `json:"buckets,omitempty"`
}
// NewBucketsEntity instantiates a new BucketsEntity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBucketsEntity() *BucketsEntity {
this := BucketsEntity{}
return &this
}
// NewBucketsEntityWithDefaults instantiates a new BucketsEntity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBucketsEntityWithDefaults() *BucketsEntity {
this := BucketsEntity{}
return &this
}
// GetBuckets returns the Buckets field value if set, zero value otherwise.
func (o *BucketsEntity) GetBuckets() []BucketEntity {
if o == nil || o.Buckets == nil {
var ret []BucketEntity
return ret
}
return *o.Buckets
}
// GetBucketsOk returns a tuple with the Buckets field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BucketsEntity) GetBucketsOk() (*[]BucketEntity, bool) {
if o == nil || o.Buckets == nil {
return nil, false
}
return o.Buckets, true
}
// HasBuckets returns a boolean if a field has been set.
func (o *BucketsEntity) HasBuckets() bool {
if o != nil && o.Buckets != nil {
return true
}
return false
}
// SetBuckets gets a reference to the given []BucketEntity and assigns it to the Buckets field.
func (o *BucketsEntity) SetBuckets(v []BucketEntity) {
o.Buckets = &v
}
func (o BucketsEntity) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Buckets != nil {
toSerialize["buckets"] = o.Buckets
}
return json.Marshal(toSerialize)
}
type NullableBucketsEntity struct {
value *BucketsEntity
isSet bool
}
func (v NullableBucketsEntity) Get() *BucketsEntity {
return v.value
}
func (v *NullableBucketsEntity) Set(val *BucketsEntity) {
v.value = val
v.isSet = true
}
func (v NullableBucketsEntity) IsSet() bool {
return v.isSet
}
func (v *NullableBucketsEntity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBucketsEntity(val *BucketsEntity) *NullableBucketsEntity {
return &NullableBucketsEntity{value: val, isSet: true}
}
func (v NullableBucketsEntity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBucketsEntity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}