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NodeEventDTO.md

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NodeEventDTO

Properties

Name Type Description Notes
Timestamp Pointer to string The timestamp of the node event. [optional]
Category Pointer to string The category of the node event. [optional]
Message Pointer to string The message in the node event. [optional]

Methods

NewNodeEventDTO

func NewNodeEventDTO() *NodeEventDTO

NewNodeEventDTO instantiates a new NodeEventDTO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewNodeEventDTOWithDefaults

func NewNodeEventDTOWithDefaults() *NodeEventDTO

NewNodeEventDTOWithDefaults instantiates a new NodeEventDTO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetTimestamp

func (o *NodeEventDTO) GetTimestamp() string

GetTimestamp returns the Timestamp field if non-nil, zero value otherwise.

GetTimestampOk

func (o *NodeEventDTO) GetTimestampOk() (*string, bool)

GetTimestampOk returns a tuple with the Timestamp field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTimestamp

func (o *NodeEventDTO) SetTimestamp(v string)

SetTimestamp sets Timestamp field to given value.

HasTimestamp

func (o *NodeEventDTO) HasTimestamp() bool

HasTimestamp returns a boolean if a field has been set.

GetCategory

func (o *NodeEventDTO) GetCategory() string

GetCategory returns the Category field if non-nil, zero value otherwise.

GetCategoryOk

func (o *NodeEventDTO) GetCategoryOk() (*string, bool)

GetCategoryOk returns a tuple with the Category field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCategory

func (o *NodeEventDTO) SetCategory(v string)

SetCategory sets Category field to given value.

HasCategory

func (o *NodeEventDTO) HasCategory() bool

HasCategory returns a boolean if a field has been set.

GetMessage

func (o *NodeEventDTO) GetMessage() string

GetMessage returns the Message field if non-nil, zero value otherwise.

GetMessageOk

func (o *NodeEventDTO) GetMessageOk() (*string, bool)

GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMessage

func (o *NodeEventDTO) SetMessage(v string)

SetMessage sets Message field to given value.

HasMessage

func (o *NodeEventDTO) HasMessage() bool

HasMessage returns a boolean if a field has been set.

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