Name | Type | Description | Notes |
---|---|---|---|
Timestamp | Pointer to string | The timestamp of the node event. | [optional] |
Category | Pointer to string | The category of the node event. | [optional] |
Message | Pointer to string | The message in the node event. | [optional] |
func NewNodeEventDTO() *NodeEventDTO
NewNodeEventDTO instantiates a new NodeEventDTO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNodeEventDTOWithDefaults() *NodeEventDTO
NewNodeEventDTOWithDefaults instantiates a new NodeEventDTO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *NodeEventDTO) GetTimestamp() string
GetTimestamp returns the Timestamp field if non-nil, zero value otherwise.
func (o *NodeEventDTO) GetTimestampOk() (*string, bool)
GetTimestampOk returns a tuple with the Timestamp field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEventDTO) SetTimestamp(v string)
SetTimestamp sets Timestamp field to given value.
func (o *NodeEventDTO) HasTimestamp() bool
HasTimestamp returns a boolean if a field has been set.
func (o *NodeEventDTO) GetCategory() string
GetCategory returns the Category field if non-nil, zero value otherwise.
func (o *NodeEventDTO) GetCategoryOk() (*string, bool)
GetCategoryOk returns a tuple with the Category field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEventDTO) SetCategory(v string)
SetCategory sets Category field to given value.
func (o *NodeEventDTO) HasCategory() bool
HasCategory returns a boolean if a field has been set.
func (o *NodeEventDTO) GetMessage() string
GetMessage returns the Message field if non-nil, zero value otherwise.
func (o *NodeEventDTO) GetMessageOk() (*string, bool)
GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEventDTO) SetMessage(v string)
SetMessage sets Message field to given value.
func (o *NodeEventDTO) HasMessage() bool
HasMessage returns a boolean if a field has been set.