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ComponentStateDTO.md

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ComponentStateDTO

Properties

Name Type Description Notes
ComponentId Pointer to string The component identifier. [optional]
StateDescription Pointer to string Description of the state this component persists. [optional]
ClusterState Pointer to StateMapDTO [optional]
LocalState Pointer to StateMapDTO [optional]

Methods

NewComponentStateDTO

func NewComponentStateDTO() *ComponentStateDTO

NewComponentStateDTO instantiates a new ComponentStateDTO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewComponentStateDTOWithDefaults

func NewComponentStateDTOWithDefaults() *ComponentStateDTO

NewComponentStateDTOWithDefaults instantiates a new ComponentStateDTO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetComponentId

func (o *ComponentStateDTO) GetComponentId() string

GetComponentId returns the ComponentId field if non-nil, zero value otherwise.

GetComponentIdOk

func (o *ComponentStateDTO) GetComponentIdOk() (*string, bool)

GetComponentIdOk returns a tuple with the ComponentId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetComponentId

func (o *ComponentStateDTO) SetComponentId(v string)

SetComponentId sets ComponentId field to given value.

HasComponentId

func (o *ComponentStateDTO) HasComponentId() bool

HasComponentId returns a boolean if a field has been set.

GetStateDescription

func (o *ComponentStateDTO) GetStateDescription() string

GetStateDescription returns the StateDescription field if non-nil, zero value otherwise.

GetStateDescriptionOk

func (o *ComponentStateDTO) GetStateDescriptionOk() (*string, bool)

GetStateDescriptionOk returns a tuple with the StateDescription field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStateDescription

func (o *ComponentStateDTO) SetStateDescription(v string)

SetStateDescription sets StateDescription field to given value.

HasStateDescription

func (o *ComponentStateDTO) HasStateDescription() bool

HasStateDescription returns a boolean if a field has been set.

GetClusterState

func (o *ComponentStateDTO) GetClusterState() StateMapDTO

GetClusterState returns the ClusterState field if non-nil, zero value otherwise.

GetClusterStateOk

func (o *ComponentStateDTO) GetClusterStateOk() (*StateMapDTO, bool)

GetClusterStateOk returns a tuple with the ClusterState field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetClusterState

func (o *ComponentStateDTO) SetClusterState(v StateMapDTO)

SetClusterState sets ClusterState field to given value.

HasClusterState

func (o *ComponentStateDTO) HasClusterState() bool

HasClusterState returns a boolean if a field has been set.

GetLocalState

func (o *ComponentStateDTO) GetLocalState() StateMapDTO

GetLocalState returns the LocalState field if non-nil, zero value otherwise.

GetLocalStateOk

func (o *ComponentStateDTO) GetLocalStateOk() (*StateMapDTO, bool)

GetLocalStateOk returns a tuple with the LocalState field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLocalState

func (o *ComponentStateDTO) SetLocalState(v StateMapDTO)

SetLocalState sets LocalState field to given value.

HasLocalState

func (o *ComponentStateDTO) HasLocalState() bool

HasLocalState returns a boolean if a field has been set.

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