Name | Type | Description | Notes |
---|---|---|---|
ComponentId | Pointer to string | The component identifier. | [optional] |
StateDescription | Pointer to string | Description of the state this component persists. | [optional] |
ClusterState | Pointer to StateMapDTO | [optional] | |
LocalState | Pointer to StateMapDTO | [optional] |
func NewComponentStateDTO() *ComponentStateDTO
NewComponentStateDTO instantiates a new ComponentStateDTO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewComponentStateDTOWithDefaults() *ComponentStateDTO
NewComponentStateDTOWithDefaults instantiates a new ComponentStateDTO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ComponentStateDTO) GetComponentId() string
GetComponentId returns the ComponentId field if non-nil, zero value otherwise.
func (o *ComponentStateDTO) GetComponentIdOk() (*string, bool)
GetComponentIdOk returns a tuple with the ComponentId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ComponentStateDTO) SetComponentId(v string)
SetComponentId sets ComponentId field to given value.
func (o *ComponentStateDTO) HasComponentId() bool
HasComponentId returns a boolean if a field has been set.
func (o *ComponentStateDTO) GetStateDescription() string
GetStateDescription returns the StateDescription field if non-nil, zero value otherwise.
func (o *ComponentStateDTO) GetStateDescriptionOk() (*string, bool)
GetStateDescriptionOk returns a tuple with the StateDescription field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ComponentStateDTO) SetStateDescription(v string)
SetStateDescription sets StateDescription field to given value.
func (o *ComponentStateDTO) HasStateDescription() bool
HasStateDescription returns a boolean if a field has been set.
func (o *ComponentStateDTO) GetClusterState() StateMapDTO
GetClusterState returns the ClusterState field if non-nil, zero value otherwise.
func (o *ComponentStateDTO) GetClusterStateOk() (*StateMapDTO, bool)
GetClusterStateOk returns a tuple with the ClusterState field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ComponentStateDTO) SetClusterState(v StateMapDTO)
SetClusterState sets ClusterState field to given value.
func (o *ComponentStateDTO) HasClusterState() bool
HasClusterState returns a boolean if a field has been set.
func (o *ComponentStateDTO) GetLocalState() StateMapDTO
GetLocalState returns the LocalState field if non-nil, zero value otherwise.
func (o *ComponentStateDTO) GetLocalStateOk() (*StateMapDTO, bool)
GetLocalStateOk returns a tuple with the LocalState field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ComponentStateDTO) SetLocalState(v StateMapDTO)
SetLocalState sets LocalState field to given value.
func (o *ComponentStateDTO) HasLocalState() bool
HasLocalState returns a boolean if a field has been set.