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ComponentHistoryEntity.md

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ComponentHistoryEntity

Properties

Name Type Description Notes
ComponentHistory Pointer to ComponentHistoryDTO [optional]

Methods

NewComponentHistoryEntity

func NewComponentHistoryEntity() *ComponentHistoryEntity

NewComponentHistoryEntity instantiates a new ComponentHistoryEntity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewComponentHistoryEntityWithDefaults

func NewComponentHistoryEntityWithDefaults() *ComponentHistoryEntity

NewComponentHistoryEntityWithDefaults instantiates a new ComponentHistoryEntity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetComponentHistory

func (o *ComponentHistoryEntity) GetComponentHistory() ComponentHistoryDTO

GetComponentHistory returns the ComponentHistory field if non-nil, zero value otherwise.

GetComponentHistoryOk

func (o *ComponentHistoryEntity) GetComponentHistoryOk() (*ComponentHistoryDTO, bool)

GetComponentHistoryOk returns a tuple with the ComponentHistory field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetComponentHistory

func (o *ComponentHistoryEntity) SetComponentHistory(v ComponentHistoryDTO)

SetComponentHistory sets ComponentHistory field to given value.

HasComponentHistory

func (o *ComponentHistoryEntity) HasComponentHistory() bool

HasComponentHistory returns a boolean if a field has been set.

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