Building new entity in IReact engine #86
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Hi, I have a small question: do I understand correctly that if I build new entity in IReact engine (which is processed in submission phase), I have to wait until next SubmitEntities for that new entity to be submitted? It is ok to build entities in IReact engines or should I look for different place to do that? |
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All the structural changes (creation, swap group, removal) happening inside a IReactOnSwap/Add/Remove(Ex) callbacks will be submitted in the same submission phase. Not more than 10 loops are allowed, so an exception will be thrown if a circular loop is found. |
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All the structural changes (creation, swap group, removal) happening inside a IReactOnSwap/Add/Remove(Ex) callbacks will be submitted in the same submission phase. Not more than 10 loops are allowed, so an exception will be thrown if a circular loop is found.