Releases: sarhatabaot/ChunkSpawnerLimiter
Releases · sarhatabaot/ChunkSpawnerLimiter
v4.3.0 - Preserve Raid Entities
- Added a check to prevent raid entities from being removed.
- Added a config option to enable/disable this functionality,
preserve-raid-entities
set totrue
by default. - Now build against 1.14.4, 1.13.2 should still work, but we won't offer support for it anymore.
Full Changelog: v4.2.1...v4.3.0
4.2.1 - Bug fix
What's Changed
-
Fixes issue #7 by @sarhatabaot in #8
-
Added ability to modify the min/max y/x per world. Add the block below to your blocks.yml and modify the world name.
worlds:
world_nether:
min-y: 0
max-y: 128
Full Changelog: v4.2.0...v4.2.1
v4.2.0
v4.1.6 - New info commands
Added
- Info command, to show the current spawn reason & entity limits. Permission
csl.info
- Settings command, to show the current settings. Permission
csl.settings
- Reload is now accessible through /csl reload as well as /cslreload
Full Changelog: v4.1.5...v4.1.6
v4.1.5 - Bug fixes
- Fixed #5.
- Permission checks for commands now done through plugin.yml instead of through onCommand().
- Updated Config references.
- Added configReloaded entry.
v4.1.5 Snapshot
- Fixed #5.
v4.1.4 - Added a reload command.
- Added reload config command.
- Added more info to plugin.yml.
- Fixed issue #3
v4.1.3-1.13.2
- Fixed an issue where villagers wouldn't be removed.
- Added an ignore-metadata feature.
- Added a preserve named entity feature.
v4.0.0-1.13.2
- Fixed an issue where mobs pushed into the chunk aren't removed.
- Tasks now properly repeat using
task.runTaskTimer();
- Now using bstats