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scatter_gpu.ts
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/**
* @license
* Copyright 2018 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
import {GPGPUProgram} from './gpgpu_math';
import {getCoordsDataType} from './shader_compiler';
export class ScatterProgram implements GPGPUProgram {
variableNames = ['updates', 'indices', 'defaultValue'];
outputShape: number[];
userCode: string;
constructor(
updateSize: number, sliceDim: number, indicesRank: number,
updatesRank: number, strides: number[], shape: number[],
summingDupeIndex = true) {
this.outputShape = shape;
const stridesType = getCoordsDataType(strides.length);
const dtype = getCoordsDataType(shape.length);
let indicesString = '';
if (indicesRank === 1) {
indicesString = 'i';
} else if (indicesRank === 2) {
indicesString = 'i, j';
}
const indicesSnippet = `getIndices(${indicesString})`;
let updatesString = '';
if (updatesRank === 1) {
updatesString = 'i';
} else if (updatesRank === 2) {
updatesString = 'i, coords[1]';
}
const updatesSnippet = `getUpdates(${updatesString})`;
const strideString = sliceDim > 1 ? 'strides[j]' : 'strides';
this.userCode = `
${stridesType} strides = ${stridesType}(${strides});
void main() {
${dtype} coords = getOutputCoords();
float sum = 0.0;
bool found = false;
for (int i = 0; i < ${updateSize}; i++) {
int flattenedIndex = 0;
for (int j = 0; j < ${sliceDim}; j++) {
int index = round(${indicesSnippet});
flattenedIndex += index * ${strideString};
}
if (flattenedIndex == coords[0]) {
sum += ${updatesSnippet};
found = true;
}
}
setOutput(mix(getDefaultValue(), sum, float(found)));
}
`;
}
}