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reduce_gpu.ts
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/**
* @license
* Copyright 2017 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
import {backend_util} from '@tensorflow/tfjs-core';
import {GPGPUProgram} from './gpgpu_math';
export class ReduceProgram implements GPGPUProgram {
variableNames = ['x'];
outputShape: number[];
userCode: string;
constructor(
reduceInfo: backend_util.ReduceInfo,
reduceType: 'all'|'any'|'max'|'min'|'sum'|'prod') {
const {windowSize, batchSize, inSize, outSize} = reduceInfo;
this.outputShape = [batchSize, outSize];
let initializationValue = '0.0';
let compareOp = ``;
if (reduceType === 'prod') {
initializationValue = '1.0';
} else if (reduceType === 'min') {
// WebGL on Firefox Linux can't compile 1/0 so we do 1/eps.
initializationValue = '1.0 / 1e-20';
compareOp = `min`;
} else if (reduceType === 'max') {
// WebGL on Firefox Linux can't compile 1/0 so we do 1/eps.
initializationValue = '-1.0 / 1e-20';
compareOp = `max`;
}
let returnValue = `${reduceType}(${reduceType}(${reduceType}(` +
'minMaxValue[0], minMaxValue[1]), minMaxValue[2]), minMaxValue[3])';
if (reduceType === 'sum') {
returnValue = `sumValue`;
} else if (reduceType === 'prod') {
returnValue = `prodValue`;
} else if (reduceType === 'all') {
returnValue = `allValue`;
} else if (reduceType === 'any') {
returnValue = `anyValue`;
}
const windowSizeNearestVec4 = Math.floor(windowSize / 4) * 4;
const windowSizeVec4Remainder = windowSize % 4;
let updateSnippet = `
if (${reduceType === 'sum'}) {
sumValue += dot(values, ones);
} else if (${reduceType === 'prod'}) {
vec2 tmp = vec2(values[0], values[1]) * vec2(values[2], values[3]);
prodValue *= tmp[0] * tmp[1];
} else {
minMaxValue = ${compareOp}(values, minMaxValue);
if (${reduceType === 'min'} || ${reduceType === 'max'}) {
minMaxValue = ${compareOp}(values, minMaxValue);
bvec4 isNaN = isnan(values);
if (isNaN.r || isNaN.g || isNaN.b || isNaN.a) {
minMaxValue = vec4(NAN);
}
}
}
`;
let vecType = `vec4`;
if (reduceType === 'all') {
initializationValue = '1.0';
updateSnippet = `
bool reducedAllValue = all(values);
float floatedReducedAllValue = float(reducedAllValue);
allValue = float(allValue >= 1.0 && floatedReducedAllValue >= 1.0);
`;
vecType = `bvec4`;
} else if (reduceType === 'any') {
initializationValue = '0.0';
updateSnippet = `
bool reducedAnyValue = any(values);
float floatedReducedAnyValue = float(reducedAnyValue);
anyValue = float(anyValue >= 1.0 || floatedReducedAnyValue >= 1.0);
`;
vecType = `bvec4`;
}
let checkOutOfBounds = '';
if (inSize % windowSize > 0) {
checkOutOfBounds = `
if (inIdx < 0 || inIdx >= ${inSize}) {
return initializationValue;
}
`;
}
this.userCode = `
const float initializationValue = ${initializationValue};
const vec4 ones = vec4(1.0, 1.0, 1.0, 1.0);
float getValue(int batch, int inIdx) {
${checkOutOfBounds}
return getX(batch, inIdx);
}
void main() {
ivec2 coords = getOutputCoords();
int batch = coords[0];
int outIdx = coords[1];
int inOffset = outIdx * ${windowSize};
vec4 minMaxValue = vec4(${initializationValue});
float prodValue = 1.0;
float sumValue = 0.0;
float allValue = 1.0;
float anyValue = 0.0;
for (int i = 0; i < ${windowSizeNearestVec4}; i += 4) {
int inIdx = inOffset + i;
${vecType} values = ${vecType}(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2),
getValue(batch, inIdx + 3)
);
${updateSnippet}
}
int inIdx = inOffset + ${windowSizeNearestVec4};
if (${windowSizeVec4Remainder === 1}) {
${vecType} values = ${vecType}(
getValue(batch, inIdx),
initializationValue,
initializationValue,
initializationValue
);
${updateSnippet}
} else if (${windowSizeVec4Remainder === 2}) {
${vecType} values = ${vecType}(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
initializationValue,
initializationValue
);
${updateSnippet}
} else if (${windowSizeVec4Remainder === 3}) {
${vecType} values = ${vecType}(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2),
initializationValue
);
${updateSnippet}
}
setOutput(${returnValue});
}
`;
}
}