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flip_left_right_gpu.ts
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/**
* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
import {GPGPUProgram} from './gpgpu_math';
export class FlipLeftRightProgram implements GPGPUProgram {
variableNames = ['Image'];
outputShape: number[] = [];
userCode: string;
constructor(imageShape: [number, number, number, number]) {
const imageWidth = imageShape[2];
this.outputShape = imageShape;
this.userCode = `
void main() {
ivec4 coords = getOutputCoords();
int x = coords[2];
int coordX = ${imageWidth} - x - 1;
float outputValue;
if(coordX >= 0 && coordX < ${imageWidth}) {
outputValue = getImage(coords[0], coords[1], coordX, coords[3]);
} else {
outputValue = getImage(coords[0], coords[1], coords[2], coords[3]);
}
setOutput(outputValue);
}
`;
}
}