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INParam.md

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# INParam

Properties

Name Type Description Notes
inClass string The classification of the object, that the element refers to. Default parameter values are defined per classification object. The following list contains the default values for 'min', 'max' and 'drawMode' in order. * face (1, 3, 0) - Classification for human faces. * child (0, 0, 1) - Recognizes children's faces. Overwrites classification parameters of face. * adult (0, -1, 1) - Recognizes faces of adults that are not considered seniors. Overwrites classification parameters of face. * senior (0, -1, 1) - Recognizes faces of seniors. Overwrites classification parameters of face. * pose (0, 0, 1) - The age can not be estimated, due to a pose that hides facial features. * hand (0, -1, 0) - Classification for recognizing hands. * foot (0, -1, 0) - Classification for recognizing feet. * footwear (0, -1, 0) - Classification for recognizing footwear. * breast (0, 0, 2) - Object that recognizes female breasts. * vulva (0, 0, 2) - Object that recognizes vulvae. * penis (0, 0, 2) - Object that recognizes penises. * vagina (0, 0, 2) - Object that recognizes vaginae. * buttocks (0, 0, 2) - Object that recognizes buttocks. * anus (0, 0, 2) - Object that recognizes ani. * toy (0, 0, 2) - Object that recognizes sex toys. * oral (0, 0, 2) - Object that recognizes oral sex. * penetration (0, 0, 2) - Object that recognizes a sexual penetration penetration. * illegalSymbols (0, 0, 1) - Classification for symbols that are not permitted in Germany. * textRecognition (0, 3, 6) - Classification for recognizing text occurrences. Please be aware that the default values can be subject to change. This is due to the difficulty of recognizing certain objects e.g. objects that are classified as toy. [optional]
min int The minimum amount of objects allowed on the source media. Setting the value to -1 will cause the AI to ignore this rule. [optional]
max int The maximum amount of objects allowed on the source media. Setting the value to -1 will cause the AI to ignore this rule. [optional]
drawMode int The draw mode that will be used for the creating the media. * 0 - will draw nothing, * 1 - will draw a frame with class name surrounding the object, * 2 - will draw a filled rectangle that will mask the object, * 3 - is a combination between 1 and 2 (frame/name + mask), * 6 - will blur the object and * 7 - is a combination between 1 and 6 (frame/name + blur). [optional]
grey int A grey scale color to use for masking. '0' will represent black, while the maximum '255' will be white. [optional] [default to 127]

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