Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

estimateGrindingSlicingPlanes is not optimal #93

Open
VictorLamoine opened this issue Jul 6, 2016 · 0 comments
Open

estimateGrindingSlicingPlanes is not optimal #93

VictorLamoine opened this issue Jul 6, 2016 · 0 comments

Comments

@VictorLamoine
Copy link
Contributor

When estimating the slicing planes we are detecting the mesh bounds in order to determine plane equations for the slicing.

We didn't find a clean solution to find just the right number of planes so we are adding (at least) 1 plane on each side of the middle plane to make sure we'll be slicing everything.

This is not a big problem as the slicing will return an empty vtkStripper and we'll just skip this plane but this may cause problems on some meshes.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant