diff --git a/.github/workflows/dockerhub.yml b/.github/workflows/dockerhub.yml index dcc63e2..d5bc61b 100644 --- a/.github/workflows/dockerhub.yml +++ b/.github/workflows/dockerhub.yml @@ -2,7 +2,7 @@ name: Dockerhub env: docker_repo: robpc/godot-headless - latest: 4.2.1 + latest: 4.2.2 on: push: @@ -18,7 +18,7 @@ jobs: strategy: matrix: version: - - '4.2.1' + - '4.2.2' exports: - linux - macos diff --git a/Dockerfile b/Dockerfile index febc1ca..6dd48db 100644 --- a/Dockerfile +++ b/Dockerfile @@ -15,7 +15,7 @@ ARG EXPORT_TEMPLATES=all # Alias for the root image FROM debian:stable-slim AS base -ARG GODOT_VERSION=4.2.1 +ARG GODOT_VERSION=4.2.2 #------------------------------ # Installs packages to use wget diff --git a/README.md b/README.md index 95307a4..523432d 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ The entrypoint calls the Godot Engine (`/usr/local/bin/godot`) so override the ` version: '2' services: godot: - image: godot-headless:4.2-desktop + image: godot-headless:4.2.2-desktop volumes: - ./:/project command: --path /project --export win64 bin/win64/maze-test.exe @@ -18,22 +18,23 @@ services: ## Docker Tags -The tags follow the Godot version and allow for different export template installs (for filesize). When in doubt use the base version (ex. 4.2) which includes all templates provided by Godot. +The tags follow the Godot version and allow for different export template installs (for filesize). When in doubt use the base version (ex. 4.2.2) which includes all templates provided by Godot. -- `4.2.1`, `4.2.1-all`, `latest` - - `4.2.1-desktop` - - `4.2.1-linux` - - `4.2.1-macos` - - `4.2.1-windows` - - `4.2.1-win32` - - `4.2.1-win64` - - `4.2.1-mobile` - - `4.2.1-android` - - `4.2.1-ios` - - `4.2.1-web` +- `4.2.2`, `4.2.2-all`, `latest` + - `4.2.2-desktop` + - `4.2.2-linux` + - `4.2.2-macos` + - `4.2.2-windows` + - `4.2.2-win32` + - `4.2.2-win64` + - `4.2.2-mobile` + - `4.2.2-android` + - `4.2.2-ios` + - `4.2.2-web` Prior versions: +- `4.2.1` - `4.2` - `4.1.3` - `4.1.2`