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New nodes are added very far away from existing ones #193
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please, for once and every time an old node comes into that far, probably because its position was saved on previous runs, bring all the nodes closer together and quit--their last positions will be saved and the whole scene will be shorter/narrower, placing new nodes under closer limits the next time you run qjackctl. a radical suggestion would be to start on a brand new conf file ( |
But this isn't a desirable behavior. This node may have been a part of a 300-node graph before and therefore it may have been far away. And now it is a part of a 3-node graph. Its previous position should be ignored in such case. |
it can't (be ignored), unless you remove its old position (prolly from old previous qjackctl:graph versions which were, say virtually boundless...) |
Why? You can just ignore it in the code. |
that's not the point: it was saved before (don't know when in time) with some position--doesn't matter how far or close it was--and [qjackctl:graph] has no other option than honor that position. sorry. go with the radical or the not so radical suggestions. |
What prevents it from having another option? |
the other option has already been posed: erasing its memory in the conf file. |
But the point is that erasing config file isn't a user-friendly way. Simple users would be terrified and challenged by this. |
After I ran qsynth the graph looks like this:
I had to zoom out to find the new node. Now it has to be moved manually.
qjackctl places nodes very far from existing ones.
It should choose a more reasonable position.
Eben if the item of the same kind has been previously added - the previous position should be ignored when it is far from currently displayed nodes. (I am not sure if that's what the problem is.)
I remember reporting this a while ago, but somehow the problem is still there.
qjackctl-0.9.10
FreeBSD 13.1
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