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README.md

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drg

Primary goal

Produce a .DLL that players can use to write native Unreal Engine modifications for Deep Rock Galactic.

Secondary goals

Use these restrictions to learn new things:

  • No Rust standard library (enforced through #![no_std])
  • No third-party crate dependencies
  • No heap allocations
  • No panic branches (enforced through unlinkable panic_handler)