Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Build with GLCANVAS #9

Open
phile314 opened this issue Sep 19, 2014 · 2 comments
Open

Build with GLCANVAS #9

phile314 opened this issue Sep 19, 2014 · 2 comments

Comments

@phile314
Copy link

WxPack doesn't build GLCANVAS support (wxUSE_GLCANVAS), which makes it impossible to compile the wxHaskell (https://github.com/wxHaskell/wxHaskell) bindings using wxPack. Can GLCANVAS support be enabled?

@rjpcomputing
Copy link
Owner

We turned it on now in the settings.h and it will build on our servers. But if this does not build correctly we will have to revert the change. This is mainly because we don't have a way to test this and we don't use it. So if you could help if there is issues that would be great.

@phile314
Copy link
Author

I can try it with some examples and see if it works. I am actually not going to use the gl support myself, it is just that the wxhaskell library requires gl support, and making this a conditional dependency would be rather complicated. Just let me know when you have a test build, and I will give it a try.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants