You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Changing airblast from requiring damage to a simple timer would not only make airblast easier to balance, but also allow it to act like a secondary ability for pyro primaries, allowing them to serve different purposes and give players a reason to use neglected flamethrowers like Degreaser and Backburner.
e.g. Stock being the most basic can have the lowest cooldown airblast (15 seconds)
Dragon's Fury already being unique and has a decreased repressurization rate can have a longer cooldown (20-25 seconds)
As for the Degreaser and Backburner, they need more than just their base stats to stand out as primaries worth using.
Degreaser: +200% airblast force, 30-40 second cooldown. This keeps the Degreasers' niche as a supportive flamethrower, allowing it to forcibly disengage Hale to save teammates or just push them off the map, with a high cooldown to stop it from making a pyro impossible to catch.
Backburner: On a successful airblast, Axtinguisher-like expunge of all afterburn, dealing damage equal to the amount of afterburn damage remaining (not sure how easy this would be to make), 20-25 second cooldown. Gives the Backburner an extra source of burst damage almost like a combo-finisher, focusing on its offensive stats.
The text was updated successfully, but these errors were encountered:
Changing airblast from requiring damage to a simple timer would not only make airblast easier to balance, but also allow it to act like a secondary ability for pyro primaries, allowing them to serve different purposes and give players a reason to use neglected flamethrowers like Degreaser and Backburner.
e.g. Stock being the most basic can have the lowest cooldown airblast (15 seconds)
Dragon's Fury already being unique and has a decreased repressurization rate can have a longer cooldown (20-25 seconds)
As for the Degreaser and Backburner, they need more than just their base stats to stand out as primaries worth using.
Degreaser: +200% airblast force, 30-40 second cooldown. This keeps the Degreasers' niche as a supportive flamethrower, allowing it to forcibly disengage Hale to save teammates or just push them off the map, with a high cooldown to stop it from making a pyro impossible to catch.
Backburner: On a successful airblast, Axtinguisher-like expunge of all afterburn, dealing damage equal to the amount of afterburn damage remaining (not sure how easy this would be to make), 20-25 second cooldown. Gives the Backburner an extra source of burst damage almost like a combo-finisher, focusing on its offensive stats.
The text was updated successfully, but these errors were encountered: