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directkeys.py
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# coding: utf-8
"""
Simple unicode keyboard automation for windows
Based off of http://stackoverflow.com/questions/11906925/python-simulate-keydown
"""
import ctypes
import time
import sys
LONG = ctypes.c_long
DWORD = ctypes.c_ulong
ULONG_PTR = ctypes.POINTER(DWORD)
WORD = ctypes.c_ushort
INPUT_MOUSE = 0
INPUT_KEYBOARD = 1
INPUT_HARDWARE = 2
KEYEVENTF_EXTENDEDKEY = 0x0001
KEYEVENTF_KEYUP = 0x0002
KEYEVENTF_SCANCODE = 0x0008
KEYEVENTF_UNICODE = 0x0004
class MOUSEINPUT(ctypes.Structure):
_fields_ = (('dx', LONG),
('dy', LONG),
('mouseData', DWORD),
('dwFlags', DWORD),
('time', DWORD),
('dwExtraInfo', ULONG_PTR))
class KEYBDINPUT(ctypes.Structure):
_fields_ = (('wVk', WORD),
('wScan', WORD),
('dwFlags', DWORD),
('time', DWORD),
('dwExtraInfo', ULONG_PTR))
class HARDWAREINPUT(ctypes.Structure):
_fields_ = (('uMsg', DWORD),
('wParamL', WORD),
('wParamH', WORD))
class _INPUTunion(ctypes.Union):
_fields_ = (('mi', MOUSEINPUT),
('ki', KEYBDINPUT),
('hi', HARDWAREINPUT))
class INPUT(ctypes.Structure):
_fields_ = (('type', DWORD),
('union', _INPUTunion))
def send_input(*inputs):
nInputs = len(inputs)
LPINPUT = INPUT * nInputs
pInputs = LPINPUT(*inputs)
cbSize = ctypes.c_int(ctypes.sizeof(INPUT))
return ctypes.windll.user32.SendInput(nInputs, pInputs, cbSize)
def input_structure(structure):
if isinstance(structure, MOUSEINPUT):
return INPUT(INPUT_MOUSE, _INPUTunion(mi=structure))
if isinstance(structure, KEYBDINPUT):
return INPUT(INPUT_KEYBOARD, _INPUTunion(ki=structure))
if isinstance(structure, HARDWAREINPUT):
return INPUT(INPUT_HARDWARE, _INPUTunion(hi=structure))
raise TypeError('Cannot create INPUT structure!')
def keyboard_input(code, flags):
return KEYBDINPUT(0, code, flags, 0, None)
def keyboard_event(code, flags=KEYEVENTF_UNICODE):
return input_structure(keyboard_input(code, flags))
def press(character):
code = ord(character)
send_input(keyboard_event(code))
send_input(keyboard_event(code, KEYEVENTF_KEYUP))
def main():
time.sleep(3)
for char in u'O\n??2E6UXo??2E^uXh#:SHn&HQ':
press(char)
time.sleep(0.5)
if __name__ == '__main__':
main()