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defaultProps.js
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import React from 'react'
import Point from './Point'
import Editor from './Editor'
import PolygonControls from './PolygonControls'
import FancyRectangle from './FancyRectangle'
import Rectangle from './Rectangle'
import Oval from './Oval'
import Polygon from './Polygon'
import Content from './Content'
import Overlay from './Overlay'
import {
RectangleSelector,
PointSelector,
OvalSelector,
PolygonSelector
} from '../selectors'
export default {
innerRef: () => {},
onChange: () => {},
onSubmit: () => {},
type: RectangleSelector.TYPE,
selectors: [
RectangleSelector,
PointSelector,
OvalSelector,
PolygonSelector
],
disableAnnotation: false,
disableSelector: false,
disableEditor: false,
disableOverlay: false,
imageZoomAmount: 1,
activeAnnotationComparator: (a, b) => a === b,
renderSelector: ({ annotation }) => {
switch (annotation.geometry.type) {
case RectangleSelector.TYPE:
return (
<FancyRectangle
annotation={annotation}
/>
)
case PointSelector.TYPE:
return (
<Point
annotation={annotation}
/>
)
case OvalSelector.TYPE:
return (
<Oval
annotation={annotation}
/>
)
case PolygonSelector.TYPE:
return (
<Polygon
annotation={annotation}
/>
)
default:
return null
}
},
renderEditor: ({ annotation, onChange, onSubmit, imageZoomAmount }) => (
<Editor
annotation={annotation}
onChange={onChange}
onSubmit={onSubmit}
imageZoomAmount={imageZoomAmount}
/>
),
renderPolygonControls: ({ annotation, onSelectionComplete, onSelectionClear, onSelectionUndo, imageZoomAmount }) => (
<PolygonControls
annotation={annotation}
onSelectionComplete={onSelectionComplete}
onSelectionClear={onSelectionClear}
onSelectionUndo={onSelectionUndo}
imageZoomAmount={imageZoomAmount}
/>
),
renderHighlight: ({ key, annotation, active }) => {
switch (annotation.geometry.type) {
case RectangleSelector.TYPE:
return (
<Rectangle
key={key}
annotation={annotation}
active={active}
/>
)
case PointSelector.TYPE:
return (
<Point
key={key}
annotation={annotation}
active={active}
/>
)
case OvalSelector.TYPE:
return (
<Oval
key={key}
annotation={annotation}
active={active}
/>
)
case PolygonSelector.TYPE:
return (
<Polygon
key={key}
annotation={annotation}
active={active}
/>
)
default:
return null
}
},
renderContent: ({ key, annotation, imageZoomAmount }) => (
<Content
key={key}
annotation={annotation}
imageZoomAmount={imageZoomAmount}
/>
),
renderOverlay: ({ type, annotation }) => {
switch (type) {
case PointSelector.TYPE:
return (
<Overlay>
Click to Annotate
</Overlay>
)
case PolygonSelector.TYPE:
return (
<Overlay>
Click to Add Points to Annotation
</Overlay>
)
default:
return (
<Overlay>
Click and Drag to Annotate
</Overlay>
)
}
}
}