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Copy pathEnemyBlue4.tscn
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EnemyBlue4.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://enemyBlue4.png" type="Texture" id=1]
[ext_resource path="res://LaserSpawner.tscn" type="PackedScene" id=2]
[ext_resource path="res://Enemy.gd" type="Script" id=3]
[ext_resource path="res://NodeDestroyer.tscn" type="PackedScene" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 39.5, 24.5 )
[node name="EnemyBlue4" type="KinematicBody2D"]
collision_layer = 6
collision_mask = 2
script = ExtResource( 3 )
[node name="EnemyBlue4" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -0.5, -5.5 )
shape = SubResource( 1 )
[node name="LaserSpawner" parent="." instance=ExtResource( 2 )]
position = Vector2( 0, 68 )
rotation = 3.14159
[node name="NodeDestroyer" parent="." instance=ExtResource( 4 )]
position = Vector2( 1, -2 )
scale = Vector2( 6.1, 5.7 )