From ce793b73c5ca44fd0a8f12e86e257e07c126a2e7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 19 Dec 2024 19:14:48 +0900 Subject: [PATCH] Fix light expiry --- osu.Game/Screens/Menu/MainMenuSeasonalLighting.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Menu/MainMenuSeasonalLighting.cs b/osu.Game/Screens/Menu/MainMenuSeasonalLighting.cs index 7ba4e998d2b2..fb16e8e0bbb5 100644 --- a/osu.Game/Screens/Menu/MainMenuSeasonalLighting.cs +++ b/osu.Game/Screens/Menu/MainMenuSeasonalLighting.cs @@ -3,7 +3,6 @@ using System; using System.Collections.Generic; -using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -137,9 +136,9 @@ private void addLight(HitObject h) .FadeInFromZero(150) .Then() .FadeOutFromOne(1000, Easing.In); - - light.Expire(); } + + light.Expire(); } public partial class Light : CompositeDrawable