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Magica edited this page Oct 18, 2015
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Don't be evil.
Server is running on http://poi.0u0.moe/ now.
You can get latest data dumped from http://0u0.moe/public/poi-production.tar.gz.
URL: http://[SERVER_NAME]/api/report/v2/create_ship
METHOD: POST
BODY:
items: [Number] (Items for construction, from api_item1 to api_item5 in KanColle game api)
kdockId: Number (Dock ID, [0, 3])
secretary: Number (Secretaryship's ship_id)
shipId: Number (Result ship id)
highspeed: Number (use highspeed. [0, 1, 10])
teitokuLv: Number (Game player's level)
largeFlag: Boolean (大型舰建造?)
origin: String (It's the name of your report plugin, User-Agent will be regarded as origin if not provided)
URL: http://[SERVER_NAME]/api/report/v2/create_item
METHOD: POST
BODY:
items: [Number] (Same as construction)
secretary: Number (Same as construction)
itemId: Number (If development failed, api_fdata[1] is regard is itemID)
teitokuLv: Number (Same as construction)
successful: Boolean (Successful or unsuccessful.)
origin: String (Same as construction)
URL: http://[SERVER_NAME]/api/report/v2/drop_ship
METHOD: POST
BODY:
shipId: Number (The ship_id got, -1 for nothing got)
mapId: Number (Current map, 5-5 is 55, 1-6 is 16...)
quest: String (api_quest_name from KanColle API, the name of current map)
cellId: Number (api_no from KanColle API, the name of enemy's fleet)
enemy: String (api_enemy_info.api_deck_name from KanColle API, the name of enemy's fleet deck)
rank: String ('S', 'A', 'B', 'C', 'D', 'E')
isBoss: Boolean (Bosscell? api_color_no == 5)
teitokuLv: Number (Same as construction)
mapLv: Number (甲乙丙. api_eventmap.api_selected_rank if this is an event map. Unknown or normal map is 0.)
enemyShips: [Number] (body.api_ship_ke.slice(1, 7), 0 is useless)
enemyFormation: Number (body.api_formation[1])
origin: String (Same as construction)\