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This repository has been archived by the owner on Mar 25, 2020. It is now read-only.
Have a way to store entity composition and its data in a simple extremely readable and editable format.
Have a serializer/deserializer that constructs entity from template
Example:
The way how Dwarf Fortress stores game data/definitions is perfect example:
[OBJECT:CREATURE]
[CREATURE:WORM]
[DESCRIPTION:A tiny burrowing creature, found in moist soil. It is legless, long and thin.]
[NAME:worm:worms:worm]
[CASTE_NAME:worm:worms:worm]
[CREATURE_TILE:'~'][COLOR:7:0:0]
[PETVALUE:10]
[VERMIN_SOIL][FREQUENCY:100][VERMIN_HATEABLE]
[SMALL_REMAINS][VERMIN_NOTRAP][NOBONES]
[NATURAL][PET]
[NOT_BUTCHERABLE]
The text was updated successfully, but these errors were encountered:
Task:
Example:
The way how Dwarf Fortress stores game data/definitions is perfect example:
The text was updated successfully, but these errors were encountered: