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In the latest versione available right now, the server side of the script triggering the wrong client events:
Server triggers "InteractSound_SV:PlayOnAll" but client has "LIFE_CL:Sound:PlayOnAll"
The text was updated successfully, but these errors were encountered:
In the latest versione available right now, the server side of the script triggering the wrong client events:
Server triggers "InteractSound_SV:PlayOnAll" but client has "LIFE_CL:Sound:PlayOnAll"
The text was updated successfully, but these errors were encountered: