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World fails to render big image #81
Comments
Can you please fill in the steps to reproduce section? I need to know what you are trying to do in order to understand the issue. |
@piegamesde Done |
Interesting. It tries to look at some path for the image to be merged, however it can't find it there for some reason. You can run again with However, be warned that creating a big image requires a lot of RAM and is very likely to run out of memory (it implicitly create a huge buffer for all the pixels). |
Maybe it has something to do with java 18, try use latest java 17 (17.0.4 today) |
Also, as mentioned above, this may be due to a lack of RAM |
Environment info
2.4.1
java version "18.0.1.1" 2022-04-22 Java(TM) SE Runtime Environment (build 18.0.1.1+2-6) Java HotSpot(TM) 64-Bit Server VM (build 18.0.1.1+2-6, mixed mode, sharing)
Darwin Olivers-MacBook-Air.local 21.3.0 Darwin Kernel Version 21.3.0: Wed Jan 5 21:37:58 PST 2022; root:xnu-8019.80.24~20/RELEASE_X86_64 x86_64
Description
Fails to render
Steps to reproduce
java -jar Downloads/BlockMap-cli-2.4.1.jar render --crea te-big-image [insert world path here]
Actual result
(truncated)
Expected result
World should render.
Screenshots
Debug log
The text was updated successfully, but these errors were encountered: