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gamedata.xml
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gamedata.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- GameData XML for Albion Online -->
<!-- Note: all Percentage values are given as faktor values 1.0 means 100% ! -->
<!-- Note: multiplying with 100 f now omitted for all values (silver, rv, fame, durability) -->
<AO-GameData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="gamedata.xsd">
<ServerSettings>
<MiniMap zergcellsize="40.0" zergmingroupsize="11" maxplayerspermsg="30"/>
<ClientUpdate moveupdateinms="100" />
<Items vanishtimeforunuseditems="432000" />
<Guild
cost="100000"
guildinvitationdelayinseconds="60"
initialclaimterritoryguildfamerequirement="1000000"
claimterritoryguildfamerequirement="1000000"
territorybuff="GUILD_TERRITORY_BUFF"
guildlogochangecooldownminutes="2880"
guildchangecooldownminutes="4320"
guildlogochangegoldcosts="3000"
guildlogochangesilvercosts="0"
maxhideouts="6"
maxplayers="300"
/>
<SmartClusterQueue
EntranceRadius = "100"
MinItemPower = "700"
ExitCooldownOnJoinInSeconds="0"
EarlyRetreatTimeWindowInSeconds="60"
EarlyRetreatPenaltyInSeconds="600"
/>
<transactionlimits>
<gold GoldTransactionLimitUntrustedPerDay="100"
GoldTransactionLimitUntrustedJourneymanPerDay="500"
GoldTransactionLimitPaidUntrustedPerDay="500"
GoldTransactionLimitLimitedPerDay="2500"/>
</transactionlimits>
<SiegeCamp vaultsize="64" battlevaultsize="64" weightlimit="10000.0" siegecampclaimtimeinsec="15" cooldowninmin="360" costfactor="2.5" />
<Territory territoryclaimtimeinsec="15" />
<Alliance cost="500000" upkeeptimerinmin="10080" upkeepcostperguild="0" changecooldownminutes="10080" maxplayers="30000" maxguilds="100"/>
<GoldMarket setupsellordercost="10" setupbuyordercost="10" swaptransactiongoldpurchaseinterval="5" />
<Respawn autorespawntimerinsecs="600" />
<Fame pvpfamesharingradius="50" pvefamesharingradius="50">
<GroupBonus>
<Group size="3" bonusfactor="1.17"/>
<Group size="4" bonusfactor="1.33"/>
<Group size="5" bonusfactor="1.4"/>
<Group size="6" bonusfactor="1.4"/>
<Group size="7" bonusfactor="1.4"/>
<Group size="8" bonusfactor="1.4"/>
<Group size="9" bonusfactor="1.4"/>
<Group size="10" bonusfactor="1.4"/>
<Group size="11" bonusfactor="1.4"/>
<Group size="12" bonusfactor="1.4"/>
<Group size="13" bonusfactor="1.4"/>
<Group size="14" bonusfactor="1.4"/>
<Group size="15" bonusfactor="1.4"/>
<Group size="16" bonusfactor="1.4"/>
<Group size="17" bonusfactor="1.4"/>
<Group size="18" bonusfactor="1.4"/>
<Group size="19" bonusfactor="1.4"/>
<Group size="20" bonusfactor="1.4"/>
</GroupBonus>
</Fame>
<DeathSettings
playerexecutionspell="PLAYER_COUPDEGRACE"
mobexecutionspell="MOB_COUPDEGRACE"
getuptimeseconds="3"
knockdownhealthregentopercent="1"
knockdowngetuptimeseconds_pve="600"
knockdowngetuptimeseconds_duel="6"
knockdowngetuptimeseconds_pvp="180"
knockdowngetuptimeseconds_combatover="18"
knockdownbuffaftergetup="SPAWN_KNOCKDOWN"
playervisibilityafterdeath="3"/>
<StuckCommand cooldownseconds="1800" delayseconds="180" />
<ClusterChange cooldownseconds="10"/>
<Logout timeseconds="60" inactivitylogoutminutes="30" />
<InCombat activetimeoutseconds="20" passivetimeoutseconds="20"/>
<FurnitureObjects placetimeseconds="3"/>
<FarmableObjects placetimeseconds="1"/>
<SpellCooldowns onequipmentchange="10" onmount="5"/>
<CrowdControlDiminishingReturns
breaksondamagefactor="0.7"
diminishingreturnmax="0.75"
typefactorstun="0.1"
typefactorroot="0.05"
typefactorknockback="0.04"
typefactorsilence="0.05"
typefactorslow="0.08"
typefactorforcedmovement="0.1"
decreasetimestun="20"
decreasetimeroot="20"
decreasetimeknockback="20"
decreasetimesilence="20"
decreasetimeslow="20"
decreasetimeforcedmovement="20"/>
<Casting globaldisruptionfactor="1" globalcastrangetolerance="7" minchanneldurationbeforecancelpossible="0.5" mintoggledurationbeforecancelpossible="0.5" />
<AoeEscalation defaulttargetcountthresholdmin="2" defaulttargetcountthresholdmax="11" />
<RealEstateAuctionSettings auctioncycledurationdays="28" auctionlengthdays="7" auctioncyclereferencetimestamp="2017-07-03T12:00" ownerexclusivebidtimeinmin="1440" ownerbidmultiplier="2" />
<Reputation attacktimeoutseconds="120" supporttimeoutseconds="10" startreputation="0" minreputation="-50000" maxreputation="50000" flagginglosesreputation="false" reputationafterflagginghostile="-1" flaggedplayersgainreputationfromgatheringandpve="true">
<level requiredpoints="10000" title="@REPUTATION_LEVEL_POSITIVE04" nametagicon="REPUTATION_POSITIVE04" rewardicon="REPUTATION_POSITIVE04" recoveryperday="0" pvegainfactor="0.002" gathergainfactor="0.01" candisablepvp="true" canenterexpedition="true" attackpenalty="10" knockdownpenalty="50" killpenalty="1000" cityaccessdisplay="safe" crimeprotectionbuff="CRIMEPROTECTION_POSITIVE04"/>
<level requiredpoints="5000" title="@REPUTATION_LEVEL_POSITIVE03" nametagicon="REPUTATION_POSITIVE03" rewardicon="REPUTATION_POSITIVE03" recoveryperday="0" pvegainfactor="0.004" gathergainfactor="0.02" candisablepvp="true" canenterexpedition="true" attackpenalty="7.5" knockdownpenalty="37.5" killpenalty="750" cityaccessdisplay="safe" crimeprotectionbuff="CRIMEPROTECTION_POSITIVE03"/>
<level requiredpoints="1500" title="@REPUTATION_LEVEL_POSITIVE02" nametagicon="REPUTATION_POSITIVE02" rewardicon="REPUTATION_POSITIVE02" recoveryperday="0" pvegainfactor="0.006" gathergainfactor="0.03" candisablepvp="true" canenterexpedition="true" attackpenalty="5" knockdownpenalty="25" killpenalty="500" cityaccessdisplay="safe" crimeprotectionbuff="CRIMEPROTECTION_POSITIVE02"/>
<level requiredpoints="500" title="@REPUTATION_LEVEL_POSITIVE01" nametagicon="REPUTATION_POSITIVE01" rewardicon="REPUTATION_POSITIVE01" recoveryperday="0" pvegainfactor="0.008" gathergainfactor="0.04" candisablepvp="true" canenterexpedition="true" attackpenalty="2.5" knockdownpenalty="12.5" killpenalty="250" cityaccessdisplay="safe" crimeprotectionbuff="CRIMEPROTECTION_POSITIVE01"/>
<level requiredpoints="0" title="@REPUTATION_LEVEL_NEUTRAL" nametagicon="" rewardicon="REPUTATION_NEUTRAL" recoveryperday="0" pvegainfactor="0.01" gathergainfactor="0.05" candisablepvp="true" canenterexpedition="true" attackpenalty="1" knockdownpenalty="5" killpenalty="100" cityaccessdisplay="safe" crimeprotectionbuff=""/>
<level requiredpoints="-1000" title="@REPUTATION_LEVEL_NEUTRAL_NEGATIVE" nametagicon="REPUTATION_NEGATIVE00" rewardicon="REPUTATION_NEGATIVE00" recoveryperday="0.012" pvegainfactor="0.008" gathergainfactor="0.04" candisablepvp="true" canenterexpedition="true" attackpenalty="0" knockdownpenalty="0" killpenalty="0" cityaccessdisplay="safe" crimeprotectionbuff=""/>
<level requiredpoints="-3000" title="@REPUTATION_LEVEL_NEGATIVE01" nametagicon="REPUTATION_NEGATIVE01" rewardicon="REPUTATION_NEGATIVE01" recoveryperday="1000" pvegainfactor="0.02" gathergainfactor="0.1" candisablepvp="true" canenterexpedition="false" attackpenalty="0" knockdownpenalty="0" killpenalty="0" cityaccessdisplay="safe" crimeprotectionbuff=""/>
<level requiredpoints="-10000" title="@REPUTATION_LEVEL_NEGATIVE02" nametagicon="REPUTATION_NEGATIVE02" rewardicon="REPUTATION_NEGATIVE02" recoveryperday="750" pvegainfactor="0.04" gathergainfactor="0.2" candisablepvp="true" canenterexpedition="false" attackpenalty="0" knockdownpenalty="0" killpenalty="0" cityaccessdisplay="safe" crimeprotectionbuff=""/>
<level requiredpoints="-20000" title="@REPUTATION_LEVEL_NEGATIVE03" nametagicon="REPUTATION_NEGATIVE03" rewardicon="REPUTATION_NEGATIVE03" recoveryperday="500" pvegainfactor="0.06" gathergainfactor="0.3" candisablepvp="true" canenterexpedition="false" attackpenalty="0" knockdownpenalty="0" killpenalty="0" cityaccessdisplay="safe" crimeprotectionbuff=""/>
<level requiredpoints="-50000" title="@REPUTATION_LEVEL_NEGATIVE04" nametagicon="REPUTATION_NEGATIVE04" rewardicon="REPUTATION_NEGATIVE04" recoveryperday="2000" pvegainfactor="0.09" gathergainfactor="0.45" candisablepvp="true" canenterexpedition="false" attackpenalty="0" knockdownpenalty="0" killpenalty="0" cityaccessdisplay="safe" crimeprotectionbuff=""/>
</Reputation>
</ServerSettings>
<ClientSettings>
<MiniMap showgraveseconds="300"/>
<CrimeWarning donotshowagainsecondes="900"/>
</ClientSettings>
<Items>
<AbilityPowerProgression
basedamage="100"
baseload="25"
resistanceprogression="0.336554399"
hitpointprogression="0.663445601"
loadprogression="2.264101591"
ccdurationfactor="0.5"
/>
<ItemPowerProgression>
<mainhand_1h
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0825"
abilitypowerprogression="1.0825"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<mainhand_2h
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1.16"
bonusdefensevsplayers="1.16"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1.16"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<offhand
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1.16"
bonusccdurationvsmobs="1.16"
bonusccdurationvsplayers="1.16"
bonusdamagevsmobs="1.16"
bonusdamagevsplayers="1.16"
bonusdefensevsmobs="1.16"
bonusdefensevsplayers="1.16"
energycostreduction="1.16"
energyregenerationbonus="1"
healbonus="1.16"
healmodifier="1.16"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1.16"
magicspelldamagebonus="1.16"
movespeedbonus="1"
physicalattackdamagebonus="1.16"
physicalspelldamagebonus="1.16"
threatbonus="1.16"
magiccasttimereduction="true"
magiccooldownreduction="true"/>
<head
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<armor
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<shoes
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<bag
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<cape
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<mount
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<potion
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<food
armorbase="100"
ccrbase="100"
attackdamageprogression="1.0918"
abilitypowerprogression="1.0918"
hitpointsprogression="1.06"
energyprogression="1.0918"
armorprogression="1.03"
crowdcontrolresistanceprogression="1.0564"
fishingspeedprogression="1.3"
attackrangebonus="1"
attackspeedbonus="1"
bonusccdurationvsmobs="1"
bonusccdurationvsplayers="1"
bonusdamagevsmobs="1"
bonusdamagevsplayers="1"
bonusdefensevsmobs="1"
bonusdefensevsplayers="1"
energycostreduction="1"
energyregenerationbonus="1"
healbonus="1"
healmodifier="1"
hitpointsregenerationbonus="1"
magicattackdamagebonus="1"
magicspelldamagebonus="1"
movespeedbonus="1"
physicalattackdamagebonus="1"
physicalspelldamagebonus="1"
threatbonus="1"
magiccasttimereduction="false"
magiccooldownreduction="false"/>
<armorshare head="0" armor="1.0" shoes="0" mainhand="0" cape="0" shield="0" towershield="0" skullshield="0" spikedshield="0" avalonshield="0" torch="0" horn="0" cane="0" lamp="0" talisman="0" book="0" orb="0" demonskull="0" totem="0" censer="0"/>
<ccrshare head="0" armor="1.0" shoes="0" mainhand="0" cape="0" shield="0.60" towershield="0" skullshield="0" spikedshield="0" avalonshield="0" torch="0" horn="0" cane="0" lamp="0" talisman="2.50" book="0" orb="0" demonskull="0" totem="0" censer="0"/>
<hitpointsshare head="0.25" armor="0.5" shoes="0.25" mainhand="0" cape="0" shield="0" towershield="0" skullshield="0" spikedshield="0" avalonshield="0" torch="0" horn="0" cane="0" lamp="0" talisman="0" book="0" orb="0" demonskull="0" totem="0.3" censer="0"/>
<energyshare head="0.5" armor="0.25" shoes="0.15" mainhand="0" cape="0.10" shield="0" towershield="0" skullshield="0" spikedshield="0" avalonshield="0" torch="0" horn="0" cane="0" lamp="0" talisman="0" book="0.15" orb="0.5" demonskull="0" totem="0" censer="0"/>
</ItemPowerProgression>
<QualityLevels>
<qualitylevel level="2" itempowerbonus="10"/>
<qualitylevel level="3" itempowerbonus="20"/>
<qualitylevel level="4" itempowerbonus="50"/>
<qualitylevel level="5" itempowerbonus="100"/>
</QualityLevels>
</Items>
<Loot vanishtime="1800" mobprotection="120" pvpprotection="120" dropvisibilitydelay="0.5"/>
<ActiveBuffScaling>
<attribute name="HitpointsMax" min="-0.5" max="unrestricted" absolutemin="1000"/>
<attribute name="HitpointsMaxBonus" min="-0.5" max="unrestricted"/>
<attribute name="HitpointsRegeneration" min="-0.5" max="unrestricted" absolutemin="5"/>
<attribute name="HitpointsRegenerationBonus" min="-0.5" max="unrestricted"/>
<attribute name="EnergyMax" min="-0.5" max="unrestricted" absolutemin="100"/>
<attribute name="EnergyMaxBonus" min="-0.5" max="unrestricted"/>
<attribute name="EnergyRegeneration" min="-1" max="unrestricted" absolutemin="1.5"/>
<attribute name="EnergyRegenerationBonus" min="-1" max="unrestricted"/>
<attribute name="AttackDamage" min="-0.8" max="1.5" absolutemin="1"/>
<attribute name="AttackSpeedBonus" min="-1" max="1.2" />
<attribute name="PhysicalAttackDamageBonus" min="-0.8" max="3"/>
<attribute name="MagicAttackDamageBonus" min="-0.8" max="3"/>
<attribute name="PhysicalSpellDamageBonus" min="-0.8" max="1"/>
<attribute name="MagicSpellDamageBonus" min="-0.8" max="1"/>
<attribute name="AbilityPower" min="-0.5" max="2" absolutemin="1"/>
<attribute name="AbilityPowerBonus" min="-0.5" max="2"/>
<attribute name="PhysicalArmor" min="-0.6" max="unrestricted" absolutemin="100"/>
<attribute name="MagicResistance" min="-0.6" max="unrestricted" absolutemin="100"/>
<attribute name="CrowdControlResistance" min="-0.6" max="unrestricted" absolutemin="100"/>
<attribute name="MaxLoad" min="unrestricted" max="unrestricted" absolutemin="1"/>
<attribute name="MoveSpeed" min="0" max="unrestricted" absolutemin="1"/>
<attribute name="MoveSpeedBonus" min="-0.8" max="unrestricted" absolutemin="1"/>
<attribute name="CraftingQuality" min="unrestricted" max="unrestricted" absolutemin="1"/>
<attribute name="CraftingFocusMax" min="unrestricted" max="unrestricted" absolutemin="1"/>
<attribute name="CraftingFocusRegeneration" min="unrestricted" max="unrestricted" absolutemin="1"/>
<!--
available attributes from code:
HitpointsMax,
HitpointsMaxBonus,
HitpointsRegeneration,
HitpointsRegenerationBonus,
EnergyMax,
EnergyMaxBonus,
EnergyRegeneration,
EnergyRegenerationBonus,
CraftingFocusMax,
CraftingFocusMaxBonus,
CraftingFocusRegeneration,
CraftingFocusRegenerationBonus,
MoveSpeed,
MoveSpeedBonus,
MaxLoad,
MaxLoadBonus,
AttackDamage,
PhysicalAttackDamageBonus,
MagicAttackDamageBonus,
AttackRangeBonus,
AttackSpeedBonus,
PhysicalSpellDamageBonus,
MagicSpellDamageBonus,
MagicCastTimeReductionRaw,
MagicCastTimeReductionAdjusted,
MagicCoolDownReductionRaw,
MagicCoolDownReductionAdjusted,
MagicCastingResilience,
HealBonus,
HealModifier,
EnergyCostReduction,
PhysicalArmor,
MagicResistance,
CrowdControlResistance,
BalanceModifier,
FocusFireModifier,
HealingSicknessModifier,
FocusFireProtectionPeneration,
CraftTime,
InstallTime,
GatheringSpeed,
GatheringYield,
BonusDamageVsPlayers,
BonusDefenseVsPlayers,
BonusCCRVsPlayers,
BonusCCDurationVsPlayers,
BonusDamageVsMobs,
BonusDefenseVsMobs,
BonusCCRVsMobs,
BonusCCDurationVsMobs,
CrowdControlDiminishingReturn,
CraftingQuality,
CraftingFocusCostReduction,
AbilityPower,
AbilityPowerBonus,
ItemPower,
ThreatBonus,
NumAttributes
-->
</ActiveBuffScaling>
<MobFocusFire maxlevel="10">
<dangerstate dangerstate="normal" attackerthreshold="2"/>
<dangerstate dangerstate="roaming" attackerthreshold="2"/>
<dangerstate dangerstate="veteran" attackerthreshold="7"/>
<dangerstate dangerstate="elite" attackerthreshold="20"/>
</MobFocusFire>
<PlayerFocusFire lookbackseconds="10">
<attackers numbergreaterorequal="2" meleebuff="MELEE_FOCUSFIRE_2" rangedbuff="RANGED_FOCUSFIRE_2" mountedbuff="MELEE_FOCUSFIRE_2"/>
<attackers numbergreaterorequal="3" meleebuff="MELEE_FOCUSFIRE_3" rangedbuff="RANGED_FOCUSFIRE_3" mountedbuff="MELEE_FOCUSFIRE_3"/>
<attackers numbergreaterorequal="4" meleebuff="MELEE_FOCUSFIRE_4" rangedbuff="RANGED_FOCUSFIRE_4" mountedbuff="MELEE_FOCUSFIRE_4"/>
<attackers numbergreaterorequal="5" meleebuff="MELEE_FOCUSFIRE_5" rangedbuff="RANGED_FOCUSFIRE_5" mountedbuff="MELEE_FOCUSFIRE_5"/>
<attackers numbergreaterorequal="6" meleebuff="MELEE_FOCUSFIRE_6" rangedbuff="RANGED_FOCUSFIRE_6" mountedbuff="MELEE_FOCUSFIRE_6"/>
<attackers numbergreaterorequal="7" meleebuff="MELEE_FOCUSFIRE_7" rangedbuff="RANGED_FOCUSFIRE_7" mountedbuff="MELEE_FOCUSFIRE_7"/>
<attackers numbergreaterorequal="8" meleebuff="MELEE_FOCUSFIRE_8" rangedbuff="RANGED_FOCUSFIRE_8" mountedbuff="MELEE_FOCUSFIRE_8"/>
<attackers numbergreaterorequal="9" meleebuff="MELEE_FOCUSFIRE_9" rangedbuff="RANGED_FOCUSFIRE_9" mountedbuff="MELEE_FOCUSFIRE_9"/>
<attackers numbergreaterorequal="10" meleebuff="MELEE_FOCUSFIRE_10" rangedbuff="RANGED_FOCUSFIRE_10" mountedbuff="MELEE_FOCUSFIRE_10"/>
<attackers numbergreaterorequal="11" meleebuff="MELEE_FOCUSFIRE_11" rangedbuff="RANGED_FOCUSFIRE_11" mountedbuff="MELEE_FOCUSFIRE_11"/>
<attackers numbergreaterorequal="12" meleebuff="MELEE_FOCUSFIRE_12" rangedbuff="RANGED_FOCUSFIRE_12" mountedbuff="MELEE_FOCUSFIRE_12"/>
<attackers numbergreaterorequal="13" meleebuff="MELEE_FOCUSFIRE_13" rangedbuff="RANGED_FOCUSFIRE_13" mountedbuff="MELEE_FOCUSFIRE_13"/>
<attackers numbergreaterorequal="14" meleebuff="MELEE_FOCUSFIRE_14" rangedbuff="RANGED_FOCUSFIRE_14" mountedbuff="MELEE_FOCUSFIRE_14"/>
<attackers numbergreaterorequal="15" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_15" mountedbuff="MELEE_FOCUSFIRE_15"/>
<attackers numbergreaterorequal="16" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_16" mountedbuff="MELEE_FOCUSFIRE_16"/>
<attackers numbergreaterorequal="17" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_17" mountedbuff="MELEE_FOCUSFIRE_17"/>
<attackers numbergreaterorequal="18" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_18" mountedbuff="MELEE_FOCUSFIRE_18"/>
<attackers numbergreaterorequal="19" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_19" mountedbuff="MELEE_FOCUSFIRE_19"/>
<attackers numbergreaterorequal="20" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_20" mountedbuff="MELEE_FOCUSFIRE_20"/>
<attackers numbergreaterorequal="21" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_21" mountedbuff="MELEE_FOCUSFIRE_21"/>
<attackers numbergreaterorequal="22" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_22" mountedbuff="MELEE_FOCUSFIRE_22"/>
<attackers numbergreaterorequal="23" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_23" mountedbuff="MELEE_FOCUSFIRE_23"/>
<attackers numbergreaterorequal="24" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_24" mountedbuff="MELEE_FOCUSFIRE_24"/>
<attackers numbergreaterorequal="25" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_25" mountedbuff="MELEE_FOCUSFIRE_25"/>
<attackers numbergreaterorequal="26" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_26" mountedbuff="MELEE_FOCUSFIRE_26"/>
<attackers numbergreaterorequal="27" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_27" mountedbuff="MELEE_FOCUSFIRE_27"/>
<attackers numbergreaterorequal="28" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_28" mountedbuff="MELEE_FOCUSFIRE_28"/>
<attackers numbergreaterorequal="29" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_29" mountedbuff="MELEE_FOCUSFIRE_29"/>
<attackers numbergreaterorequal="30" meleebuff="MELEE_FOCUSFIRE_15" rangedbuff="RANGED_FOCUSFIRE_30" mountedbuff="MELEE_FOCUSFIRE_30"/>
</PlayerFocusFire>
<PlayerHealingSickness lookbackseconds="10">
<attackers numbergreaterorequal="2" buff="HEALINGSICKNESS_2"/>
<attackers numbergreaterorequal="3" buff="HEALINGSICKNESS_3"/>
<attackers numbergreaterorequal="4" buff="HEALINGSICKNESS_4"/>
<attackers numbergreaterorequal="5" buff="HEALINGSICKNESS_5"/>
<attackers numbergreaterorequal="6" buff="HEALINGSICKNESS_6"/>
<attackers numbergreaterorequal="7" buff="HEALINGSICKNESS_7"/>
<attackers numbergreaterorequal="8" buff="HEALINGSICKNESS_8"/>
<attackers numbergreaterorequal="9" buff="HEALINGSICKNESS_9"/>
<attackers numbergreaterorequal="10" buff="HEALINGSICKNESS_10"/>
<attackers numbergreaterorequal="11" buff="HEALINGSICKNESS_11"/>
<attackers numbergreaterorequal="12" buff="HEALINGSICKNESS_12"/>
<attackers numbergreaterorequal="13" buff="HEALINGSICKNESS_13"/>
<attackers numbergreaterorequal="14" buff="HEALINGSICKNESS_14"/>
<attackers numbergreaterorequal="15" buff="HEALINGSICKNESS_15"/>
<attackers numbergreaterorequal="16" buff="HEALINGSICKNESS_16"/>
<attackers numbergreaterorequal="17" buff="HEALINGSICKNESS_17"/>
<attackers numbergreaterorequal="18" buff="HEALINGSICKNESS_18"/>
<attackers numbergreaterorequal="19" buff="HEALINGSICKNESS_19"/>
<attackers numbergreaterorequal="20" buff="HEALINGSICKNESS_20"/>
</PlayerHealingSickness>
<ZergDebuff checkfrequency="20">
<allies numbergreaterorequal="26" debuff="ZERGDEBUFF_LVL1"/>
<allies numbergreaterorequal="27" debuff="ZERGDEBUFF_LVL2"/>
<!--
<allies numbergreaterorequal="27" debuff="ZERGDEBUFF_LVL3"/>
-->
<allies numbergreaterorequal="28" debuff="ZERGDEBUFF_LVL4"/>
<allies numbergreaterorequal="29" debuff="ZERGDEBUFF_LVL5"/>
<allies numbergreaterorequal="30" debuff="ZERGDEBUFF_LVL6"/>
<allies numbergreaterorequal="31" debuff="ZERGDEBUFF_LVL7"/>
<allies numbergreaterorequal="33" debuff="ZERGDEBUFF_LVL8"/>
<allies numbergreaterorequal="34" debuff="ZERGDEBUFF_LVL9"/>
<allies numbergreaterorequal="35" debuff="ZERGDEBUFF_LVL10"/>
<allies numbergreaterorequal="37" debuff="ZERGDEBUFF_LVL11"/>
<allies numbergreaterorequal="38" debuff="ZERGDEBUFF_LVL12"/>
<allies numbergreaterorequal="40" debuff="ZERGDEBUFF_LVL13"/>
<allies numbergreaterorequal="41" debuff="ZERGDEBUFF_LVL14"/>
<allies numbergreaterorequal="43" debuff="ZERGDEBUFF_LVL15"/>
<allies numbergreaterorequal="45" debuff="ZERGDEBUFF_LVL16"/>
<allies numbergreaterorequal="47" debuff="ZERGDEBUFF_LVL17"/>
<allies numbergreaterorequal="50" debuff="ZERGDEBUFF_LVL18"/>
<allies numbergreaterorequal="52" debuff="ZERGDEBUFF_LVL19"/>
<allies numbergreaterorequal="55" debuff="ZERGDEBUFF_LVL20"/>
<allies numbergreaterorequal="59" debuff="ZERGDEBUFF_LVL21"/>
<allies numbergreaterorequal="63" debuff="ZERGDEBUFF_LVL22"/>
<allies numbergreaterorequal="67" debuff="ZERGDEBUFF_LVL23"/>
<allies numbergreaterorequal="72" debuff="ZERGDEBUFF_LVL24"/>
<allies numbergreaterorequal="77" debuff="ZERGDEBUFF_LVL25"/>
<allies numbergreaterorequal="84" debuff="ZERGDEBUFF_LVL26"/>
<allies numbergreaterorequal="91" debuff="ZERGDEBUFF_LVL27"/>
<allies numbergreaterorequal="100" debuff="ZERGDEBUFF_LVL28"/>
<allies numbergreaterorequal="120" debuff="ZERGDEBUFF_LVL29"/>
<allies numbergreaterorequal="150" debuff="ZERGDEBUFF_LVL30"/>
<!--
<allies numbergreaterorequal="113" debuff="ZERGDEBUFF_LVL31"/>
<allies numbergreaterorequal="129" debuff="ZERGDEBUFF_LVL32"/>
<allies numbergreaterorequal="150" debuff="ZERGDEBUFF_LVL33"/>
<allies numbergreaterorequal="124" debuff="ZERGDEBUFF_LVL34"/>
<allies numbergreaterorequal="136" debuff="ZERGDEBUFF_LVL35"/>
<allies numbergreaterorequal="151" debuff="ZERGDEBUFF_LVL36"/>
<allies numbergreaterorequal="156" debuff="ZERGDEBUFF_LVL37"/>
<allies numbergreaterorequal="160" debuff="ZERGDEBUFF_LVL38"/>
<allies numbergreaterorequal="166" debuff="ZERGDEBUFF_LVL39"/>
<allies numbergreaterorequal="171" debuff="ZERGDEBUFF_LVL40"/>
<allies numbergreaterorequal="177" debuff="ZERGDEBUFF_LVL41"/>
<allies numbergreaterorequal="183" debuff="ZERGDEBUFF_LVL42"/>
<allies numbergreaterorequal="190" debuff="ZERGDEBUFF_LVL43"/>
<allies numbergreaterorequal="196" debuff="ZERGDEBUFF_LVL44"/>
<allies numbergreaterorequal="203" debuff="ZERGDEBUFF_LVL45"/>
<allies numbergreaterorequal="211" debuff="ZERGDEBUFF_LVL46"/>
<allies numbergreaterorequal="219" debuff="ZERGDEBUFF_LVL47"/>
<allies numbergreaterorequal="227" debuff="ZERGDEBUFF_LVL48"/>
<allies numbergreaterorequal="236" debuff="ZERGDEBUFF_LVL49"/>
<allies numbergreaterorequal="246" debuff="ZERGDEBUFF_LVL50"/>
<allies numbergreaterorequal="255" debuff="ZERGDEBUFF_LVL51"/>
<allies numbergreaterorequal="266" debuff="ZERGDEBUFF_LVL52"/>
<allies numbergreaterorequal="278" debuff="ZERGDEBUFF_LVL53"/>
<allies numbergreaterorequal="290" debuff="ZERGDEBUFF_LVL54"/>
<allies numbergreaterorequal="302" debuff="ZERGDEBUFF_LVL55"/>
<allies numbergreaterorequal="316" debuff="ZERGDEBUFF_LVL56"/>
<allies numbergreaterorequal="331" debuff="ZERGDEBUFF_LVL57"/>
<allies numbergreaterorequal="347" debuff="ZERGDEBUFF_LVL58"/>
<allies numbergreaterorequal="363" debuff="ZERGDEBUFF_LVL59"/>
<allies numbergreaterorequal="382" debuff="ZERGDEBUFF_LVL60"/>
<allies numbergreaterorequal="401" debuff="ZERGDEBUFF_LVL61"/>
-->
</ZergDebuff>
<RareResources checkintervall="3600">
<cluster ContinentType="Outlands" ClusterQuality="High">
<RareState state="0" weight="1556" />
<RareState state="1" weight="400" />
<RareState state="2" weight="40" />
<RareState state="3" weight="4" />
</cluster>
<cluster ContinentType="Outlands" ClusterQuality="Medium">
<RareState state="0" weight="1778" />
<RareState state="1" weight="200" />
<RareState state="2" weight="20" />
<RareState state="3" weight="2" />
</cluster>
<cluster ContinentType="Outlands" ClusterQuality="Low">
<RareState state="0" weight="1889" />
<RareState state="1" weight="100" />
<RareState state="2" weight="10" />
<RareState state="3" weight="1" />
</cluster>
<cluster>
<RareState state="0" weight="1889" />
<RareState state="1" weight="100" />
<RareState state="2" weight="10" />
<RareState state="3" weight="1" />
</cluster>
</RareResources>
<TravelSettings basetravelcost="0">
<TierModifier tier="1" modifier="30.0" />
<TierModifier tier="2" modifier="30.0" />
<TierModifier tier="3" modifier="30.0" />
<TierModifier tier="4" modifier="30.0" />
<TierModifier tier="5" modifier="30.0" />
<TierModifier tier="6" modifier="30.0" />
<TierModifier tier="7" modifier="30.0" />
<TierModifier tier="8" modifier="30.0" />
</TravelSettings>
<RealEstateSettings realestateupkeeptimerinmin="1440" realestateupkeepwarningintervalinmin="2" realestateupkeepwarningchecktimespaninhours="24">
<Sale squaremeterpricenormal="0.0" squaremeterpricebuildingarea="250.0" overallpricefactor="1">
<LocationQuality locationType="A" factor="3" />
<LocationQuality locationType="B" factor="2" />
<LocationQuality locationType="C" factor="1" />
<LocationQuality locationType="D" factor="0.5" />
<LocationQuality locationType="E" factor="0.25" />
</Sale>
<Upkeep squaremeterpricenormal="0.0" squaremeterpricebuildingarea="0.0" overallpricefactor="1">
<LocationQuality locationType="A" factor="0.0" />
<LocationQuality locationType="B" factor="0.0" />
<LocationQuality locationType="C" factor="0.0" />
<LocationQuality locationType="D" factor="0.0" />
<LocationQuality locationType="E" factor="0.0" />
</Upkeep>
<OutlineTypes>
<OutlineType name="Marker" cost="0" />
<OutlineType name="Fence" cost="1000" />
<OutlineType name="Wall" cost="2000" />
</OutlineTypes>
</RealEstateSettings>
<MailSettings postage="50" sendmaillimitperday="30" />
<MountSettings halfmountvfx="FX/ClientPrefabs/fx_spell_mount_radius" halfmountvfx_originalSize="15" combatmountcooldown="10"/>
<VfxSettings fadeouttime="1.0" />
<DuelSettings>
<DuelAreaLeftTimerInSeconds value="10"/>
<DuelAreaRadius value="25"/>
<AcceptDuelCountDownInSeconds value="13"/>
<AcceptButtonDelayInSeconds value="3"/>
<DuelPreparationTimeInSeconds value="10"/>
<DuelFlagPrefab name="Prefabs/ENV_PREFABS/SHARED/LANDSCAPE/DUEL/DUEL_FLAG_A"/>
<DuelRingPrefab name="FX/ClientPrefabs/fx_demon_boss_marker_aoe" originalSize="12"/>
<DuelKnockDownGetUpBuff name="DUEL_SPAWN_KNOCKDOWN"/>
<IssueDuelIntervalTimeInSeconds value="10"/>
<DuelNotificationRadius value="30"/>
</DuelSettings>
<WeightLimits normalmessage="@OVERLOAD_MESSAGE_OUT_OF_OVERLOAD" repeatdelay="10">
<Limit aboveweightpercent="100.0" speedfactor="0.8" message="@OVERLOAD_MESSAGE_LEVEL1"/> <!--4.4 m/s bei 5.5 m/s base speed-->
<Limit aboveweightpercent="130.0" speedfactor="0.5" message="@OVERLOAD_MESSAGE_LEVEL2"/> <!--2.75 m/s bei 5.5 m/s base speed-->
<Limit aboveweightpercent="160.0" speedfactor="0.3" message="@OVERLOAD_MESSAGE_LEVEL2"/><!--1.65 m/s bei 5.5 m/s base speed-->
<Limit aboveweightpercent="180.0" speedfactor="0.15" message="@OVERLOAD_MESSAGE_LEVEL3"/> <!--0.825 m/s bei 5.5 m/s base speed-->
<Limit aboveweightpercent="200.0" speedfactor="0.08" message="@OVERLOAD_MESSAGE_LEVEL4"/> <!--0.44 m/s bei 5.5 m/s base speed-->
<Limit aboveweightpercent="800.0" speedfactor="0.00" message="@OVERLOAD_MESSAGE_LEVEL5"/> <!--no movement anymore-->
</WeightLimits>
<TaxValues>
<Tax name="materialtax" value="0.0" />
<Tax name="transactiontax" value="0.10" />
<Tax name="minimumtax" value="1" />
<Tax name="reimbursementrate" value="0.75" /><!-- tax refunding -->
</TaxValues>
<!-- in seconds (2592000 = 30 days) -->
<!-- in seconds (172800 = 2 days) -->
<MarketPlace>
<TaxValues>
<TaxFactor name="setupfee" value="0.015" />
<TaxFactor name="transactiontax" value="0.06" />
<AbsoluteTax name="minimumtax" value="1" />
</TaxValues>
<Settings>
<Entry name="autotradeinterval" value="1440" /> <!--in Minutes (1440 = 24 hours)-->
<Entry name="defaultexpiration" value="720" /> <!--in Hrs (168 = 7 days)-->
<Entry name="finishedexpiration" value="1440" /> <!--in Hrs (1440 = 60 days)-->
<Entry name="maxbuyordercount" value="9999" /> <!--in Hrs (720 = 30 days)-->
</Settings>
<OrderDurations> <!--Values the User sees (durationInHrs must be Unique, no multiple occurrences)-->
<Entry durationInHrs="12"/>
<Entry durationInHrs="24"/>
<Entry durationInHrs="168"/>
<Entry durationInHrs="720"/>
</OrderDurations>
</MarketPlace>
<CraftingQualityChances>
<QualityLevel level="1" weight="689"/>
<QualityLevel level="2" weight="250"/>
<QualityLevel level="3" weight="50"/>
<QualityLevel level="4" weight="10"/>
<QualityLevel level="5" weight="1"/>
</CraftingQualityChances>
<CraftingQualityBonusIncreaseByRequirement>
<Item level="1" bonus="0"/>
<Item level="2" bonus="100"/>
<Item level="3" bonus="200"/>
<Item level="4" bonus="300"/>
<Item level="5" bonus="400"/>
</CraftingQualityBonusIncreaseByRequirement>
<FameGainFactors itemvaluetofameprogressionfactor="1.5" progressionstarttier="3">
<KillPlayerIv factor="1.0"/> <!-- equivalent to durability / resource loss -->
<GatherResource factor="1"/>
<CraftItem factor="1"/>
<InstallResourceIv factor="1"/>
</FameGainFactors>
<StudyFame factor="2"/>
<SilverToItemValue factor="0.2"/>
<SilverDropFromPvp factor="0.75"/>
<ResourceValueToItemValue factor="2.0"/>
<ItemValueToNutrition factor="0.225" />
<CraftNutrition minimumpercent="0" />
<ItemValueToBuildingCapacityFactor factor="0.5" />
<SilverFreeCrafting maxTier="2"/>
<CraftCapacityFreeCrafting maxTier="2"/>
<ActionFocus costreductionconstant="1.00695555005672">
<CraftingEfficiency bonus="0.59" />
<CraftingQuality bonus="50" />
</ActionFocus>
<LabourerSettings happinessperbarsegment="100" maxsafedistancefromhouse="1" maxsafedistancetimeout="3" maxbarsegments="9" maxyield="1.5"/>
<PortalSettings bindingresetdays="7"/>
<!-- ********************************************************************************************************************** -->
<!--
Nutrition Consumption
-->
<NutritionConsumption>
<PerTimeBuilding>
<!-- should be infinity, but we can't do that currently, so we'll settle for 24h -->
<Building tier="1" secondsperpoint="86400" />
<Building tier="2" secondsperpoint="86400" />
<Building tier="3" secondsperpoint="86400" />
<Building tier="4" secondsperpoint="86400" />
<Building tier="5" secondsperpoint="86400" />
<Building tier="6" secondsperpoint="86400" />
<Building tier="7" secondsperpoint="86400" />
<Building tier="8" secondsperpoint="86400" />
</PerTimeBuilding>
<BuildingOnCraftedItem>
<!-- T2 craftbuilding nutrition is set very low on the basis of T1 and T2 costing no nutrition; revisit that if this changes -->
<Item tier="1" itemvaluefactor="0" />
<Item tier="2" itemvaluefactor="0" />
<Item tier="3" itemvaluefactor="0.5" />
<Item tier="4" itemvaluefactor="0.5" />
<Item tier="5" itemvaluefactor="0.5" />
<Item tier="6" itemvaluefactor="0.5" />
<Item tier="7" itemvaluefactor="0.5" />
<Item tier="8" itemvaluefactor="0.5" />
</BuildingOnCraftedItem>
<NutritionStorage>
<Building tier="1" storage="1" />
<Building tier="2" storage="1" />
<Building tier="3" storage="1" />
<Building tier="4" storage="1" />
<Building tier="5" storage="1" />
<Building tier="6" storage="1" />
<Building tier="7" storage="1" />
<Building tier="8" storage="1" />
</NutritionStorage>
</NutritionConsumption>
<!-- ********************************************************************************************************************** -->
<!--
DURABILTY
- durability values will be multiplied with the durability values from the specific item (item.xml)
- durabilityloss values will be multiplied with the durabilityloss values from the specific item (item.xml)
-->
<DurabilityData>
<Durability>
<Tools> <!-- tool dura is all set up on the item in items.xml -->
<Tool tier="1" durability="1" />
<Tool tier="2" durability="1" />
<Tool tier="3" durability="1" />
<Tool tier="4" durability="1" />
<Tool tier="5" durability="1" />
<Tool tier="6" durability="1" />
<Tool tier="7" durability="1" />
<Tool tier="8" durability="1" />
</Tools>
<Weapons> <!-- weapon dura is all set up on the item in items.xml -->
<Weapon tier="1" durability="1" />
<Weapon tier="2" durability="1" />
<Weapon tier="3" durability="1" />
<Weapon tier="4" durability="1" />
<Weapon tier="5" durability="1" />
<Weapon tier="6" durability="1" />
<Weapon tier="7" durability="1" />
<Weapon tier="8" durability="1" />
</Weapons>
<Armors> <!-- armor dura is all set up on the item in items.xml -->
<Weapon tier="1" durability="1" />
<Weapon tier="2" durability="1" />
<Weapon tier="3" durability="1" />
<Weapon tier="4" durability="1" />
<Weapon tier="5" durability="1" />
<Weapon tier="6" durability="1" />
<Weapon tier="7" durability="1" />
<Weapon tier="8" durability="1" />
</Armors>
<Mounts> <!--Mount dura is a multiplier, everything is set to 1 in gamedata and the individual mount duras are set in items.xml-->
<Armor tier="1" durability="1" />
<Armor tier="2" durability="1" />
<Armor tier="3" durability="1" />
<Armor tier="4" durability="1" />
<Armor tier="5" durability="1" />
<Armor tier="6" durability="1" />
<Armor tier="7" durability="1" />
<Armor tier="8" durability="1" />
</Mounts>
<Buildings> <!-- Each building multiplies this with its durability multiplier, which is set to its resource quantity. this value takes into account building dura = x10 RV, building craftingcosts are 1/2 lower tier and 1/2 equal tier, T2 res amount = 1,5-->
<Building tier="1" durability="1" />
<Building tier="2" durability="1" />
<Building tier="3" durability="1" />
<Building tier="4" durability="1" />
<Building tier="5" durability="1" />
<Building tier="6" durability="1" />
<Building tier="7" durability="1" />
<Building tier="8" durability="1" />
</Buildings>
<FurnitureItems> <!-- Each furiture object multiplies this with its durability multiplier, which is set to its resource quantity. this value takes into account building dura = x10 RV, T2 res amount = 1,5-->
<Building tier="1" durability="10" />
<Building tier="2" durability="15" />
<Building tier="3" durability="30" />
<Building tier="4" durability="90" />
<Building tier="5" durability="270" />
<Building tier="6" durability="810" />
<Building tier="7" durability="2430" />
<Building tier="8" durability="7290" />
</FurnitureItems>
<ConstructionSite mindurability="100" />
</Durability>
<DurabilityLoss>
<ToolUse>
<Resource tier="1" durabilityloss="0" />
<Resource tier="2" durabilityloss="1" />
<Resource tier="3" durabilityloss="1" />
<Resource tier="4" durabilityloss="1" />
<Resource tier="5" durabilityloss="1" />