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No targets found #38
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I haven't tested the APA Jail, only standard GPT/MBR+exFAT and APA+HDL separately. Just to clear it up,
Did I got this right? I need to set up APA Jail image for PCSX2 and test it. |
I've set up APA Jail image, copied standalone NHDDL to Non-standalone version is unlikely to work in a setup like this because NHDDL needs HDD modules to... load HDD modules. |
As in PSBBN? Or is that functionally the same since PSBBN uses APA Jail for games? I'm going to try one more time with the standard version. I am then going to try the nightly version if the standard doesn't work. I assume that launching from wLaunchELF shouldn't be an issue? |
Yes, I've used PSBBN install script.
With standalone version, yes.
v1.1.2 doesn't support HDL partitions, only beta and nightly versions do. By the way, there are no options to point to neutrino.elf in nhddl.yaml :)
for your setup to work. |
Thank you for clarifying! This then explains why it was never able to find the I tried with the nightly and I still have the same problem as last night. It will find |
This is the intended behavior when there are no HDL partitions or ISO images, NHDDL just exits out.
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Yes I see that. I'm beginning to suspect that there is something with the drive I am using. It seems that a handful of drives are having issues on the OPL side. There may be some incompatibility with the SSD in the PS2 and the Sony Network adapter. I am going to try with an older SSD I know worked before with Grimdoomer's OPL and exFAT. For the sake of transparency this is how I have the YAML set up.
|
Yeah, everything seems correct to me. I've also tried setting up APA Jail without PSBBN on 32GB microSD to test with my IDE-modded 70k and had no issues launching NHDDL from +OPL. You can try putting Neutrino and |
Is there a way to access the exFAT partition from WLE? Or will I need to use a PC? I have PSBBN installing on the older SSD. I'll see if a different drive makes a difference.
I actually only added that line on my last attempt, so it made no difference having it versus not. I'll be sure to remove it though. |
Not that I know of.
It will only make a difference if Neutrino is on memory cards or BDM devices. |
Okay. Different SSD that I know worked at least with OPL and exFAT previously. Fresh PSBBN install. Neutrino and
...and still running NHDDL ends up with the |
Okay... Also it would be especially helpful if you could capture debug logs with |
Update: I spent the better part of the afternoon trying different things and it turns out that, at least, 90% of this problem was caused by how I installed PSBBN. I have Bazzite installed on my desktop and I thought that Distrobox would be enough to install PSBBN without issues. Turns out I was wrong. I got an old laptop, set up a live Linux Mint instance, and was able to set up PSBBN on my old SSD without hiccups. I was able to run games off the BBN interface and OPL. The remaining 10% of the problem is now with NHDDL. Running I'm currently setting up my new 1TB SSD for PSBBN with the Mint live environment. I expect I will have the same problem with |
Getting the list is good.
Are you still using Anything related to PS2 networking didn't work for me on macOS. |
Ended up having more time to troubleshoot. I installed PSBBN again on my new SSD and games showed up in the main interface and OPL. After confirming that a handful of games appeared to work, and a handful more did not, I put
...on my USB stick and Right now the issue is inconsistency. Though it seems that some games that OPL has difficulty running will also give Neutrino trouble. Spyro: Enter the Dragonfly is one of my games that has an issue. On OPL at first it froze before loading the main menu, after updating the configuration in OPL it froze before loading my save game/the hub world, and when trying with Neutrino/NHDDL I see Spyro's little head when first launching the game then I get an indefinite black screen with what looks like my TV's backlight being activated sporadically.
I'm going to compile This may be outside the scope of this issue but I see in the YAML that there is a line for a UDPBD IP. Last I saw in the psx-place forums UDPBD had a fixed IP address of 192.168.1.10, or something like that. My LAN is stuck at 192.168.2.0 so UDPBD wasn't an option. If I set up UDPBD on a server and put the IP of the server in the YAML could Neutrino and NHDDL still work even though I don't have the "correct" IP? |
Don’t remember if Robot Alchemic Drive is a CD game, but CD games need to be converted to ISO properly, not all converters do it right. bchunk does it correctly.
No, it’s not fixed in any way. You don’t need to setup the server to get debug logs. |
Alrighty I have a log from
This is with the YAML having every mode commented out.
Note that when the log stops the game list is on screen but my controller input is not recognized. |
I don't see anything strange in the log, this is where it stops before showing the list.
This means your ISO is not actually an ISO. Can you capture the log from this build? |
Either it crashed or the inputs were severely delayed due to the program trying to parse and load artwork. After deleting the ART directory everything was responsive again.
I initially did make that ISO with bchunk. But you'll see below I stopped getting that error after creating a new ISO with the original .bin and .cue files. I guess something was corrupted. Here is the log from the debug .elf...
...rebooted here...
God of War II did run. I was able to start a new game. But when the transition from opening cutscene to gameplay is supposed to happen instead the video and audio just cuts. It is a black screen. I figure this could be resolved with compatibility options though. I was able to fix Spyro by enabling every compatibility option except unhooking syscalls. I know that is probably overkill but it did work. The game was able to load assets and transition between levels. |
Logs seem okay to me, all of it looks like an I/O issue of some kind. I'm not sure GoWII needs any compatibility modes when running from ATA.
Well, it has two options, one of them is called "PSX mode for MODE2/2352". |
It could be that there is an issue with the conversion mod for my Sony NA. It was long enough ago I can't quite remember where I got it from, but it isn't Kaico or one of the other brands I have been seeing around. I ordered a Kaico mod just to be safe.
Well with Neutrino it stops working once gameplay is supposed to happen and with OPL it never gets to the main menu. This was not an issue when I was running SMB with the same ISO, but I don't want to run SMB1 on my LAN if I don't absolutely have to. Also, it isn't like I never ran into incompatibility with SMB depending on the game. I definitely consider the issue I started with resolved, no question! Thank you very much for the assistance! If there is anything else you'd like me to try on my end let me know. One last question, and this is probably more a Neutrino thing than a NHDDL thing: is there any quick way to reset the console? Having to hold the reset button to power down and power back up is a little annoying. Quickly pressing the reset button does nothing. Unless having the internal drive changes the button behaviour? |
There might be some niche cases when it comes to IO stuff.
Instead of SMB, I highly recommend using UDPBD. It's purpose-built for streaming data from/to PS2 and way more reliable. There are two servers available:
Neutrino doesn't have any IGR functionality due to compatibility concerns, so the only reliable (and most compatible) way is some sort of hardware IGR mod like internal BlueRetro installation or PS2 RetroGEM.
Yes, this is hardcoded in PS2 BIOS and triggers when HDD modules are initialized on FAT consoles. Not sure why, but the default behavior is to always turn off the console once HDD modules are loaded. |
I set up PSBBN the other day and since the OPL version shipped with PSBBN from CosmicScale doesn't seem to like the SSD I am using, and the latest nightly doesn't either, I am trying out Neutrino as suggested in this thread.
I am using the MMCE + HDL Beta 2 build of nhddl. I have
nhddl.elf
inside the +OPL directory on the drive alongside neutrino v1.5.0. When I launchnhddl.elf
from anywhere else, even with the .yaml file pointing toneutrino.elf
, I get theneutrino.elf not found
error. However, when runningnhddl.elf
from +OPL it does see 'neutrino.elf'. The problem is that it cannot find any of the ISOs. The PSBBN script sets up APA Jail but according to here this shouldn't be a problem, unless I am not understanding it.My next step should be to use the latest nightly. But if there are any other suggestions I'll do those.
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