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+---
+slug: welcome
+title: WebF 2023 Recap
+authors: [ andycall ]
+tags: [ Recap ]
+---
+
+Unnoticeably, it has been a year and a half since WebF separated from the Kraken project and was established. During
+this time, we've been busy maintaining the community team and updating the code under various prompts.
+
+Today, through this article, we want to update everyone on what we have done from the establishment of WebF in July 2022
+to now, and what we are still lacking to achieve our final goal.
+
+The last official version of Kraken, [version 0.11](https://github.com/openkraken/kraken/releases/tag/0.11.0), was
+released in April 2022. The subsequent versioning of WebF
+continues this setting, so the first official version of WebF
+is [0.12.0](https://github.com/openwebf/webf/releases/tag/0.12.0), released in August 2022. However, most updates
+have been concluding the work of Kraken before its maintenance stopped.
+
+The real updates for WebF, starting from 0.13.0, are as follows:
+
+## 0.13.0
+
+In the second half of 2022, WebF had two main tasks: a complete overhaul and renovation of the bad parts of the existing
+Kraken, which, while solving some stubborn problems, significantly improved the performance of some modules. Another
+task was to cultivate a new community development team, through bi-weekly intensive sharing sessions, to allow new
+members to quickly familiarize themselves with the original Kraken project code and join in the project iteration.
+
+After four months of uninterrupted development and iteration, the first major version update of WebF brought stunning
+improvements:
+
+### 2x-5x performance improvement in DOM API
+
+Complete rewriting of all Kraken's existing Binding & DOM code
+
+Reimplementation of the DOM tree using a double-linked list as the core data structure, significantly improving the
+performance of DOM node operations:
+
++ Node.appendChild achieved a 2x performance improvement
++ Node.insertBefore achieved a 5x performance improvement
+
+### Designed a memory management mechanism based on QuickJS, significantly improving stability
+
+In the past, the C++ code in Kraken used manual memory management for the DOM tree and JavaScript API, which was prone
+to memory bugs.
+
+Facing the support of over a hundred DOM APIs, manual maintenance was undoubtedly a breeding ground for
+bugs. In the new version's reconstruction, we customized a fully automatic memory management mechanism for the C++ DOM
+implementation based on the characteristics of QuickJS — tying the life cycle of JavaScript objects to C++ objects, and
+automatically completing the creation and destruction of related resources through QuickJS GC.
+
+This memory management mechanism, built on QuickJS GC, prevented any C++ DOM crashes in various special scenarios
+throughout 2023.
+
+### CSS Selector & Animation Support
+
+In the Kraken era, front-end developers could only control styles through inline styles. After WebF was established, we
+changed the project's direction to support CSS selectors directly like browsers.
+
+Thanks to [devjiangzhou](https://github.com/devjiangzhou)'s strong support,
+his first version directly supported all common selectors and nearly 10 pseudo-classes.
+
+With this foundation, front-end developers can influence the style of DOM elements by introducing a piece of CSS code
+through or tags, just like in browsers.
+
+This version also added support for @keyframe and CSS animation, for which we thank the outstanding contribution from
+the front-end team of Tencent's Honor of Kings.
+
+### A Brand New Flutter Widget Adapter
+
+As a web rendering engine built on Flutter, connectivity with the existing Flutter ecosystem is also an important part.
+Due to some limitations in Kraken's existing Flutter Widget adapter, it could not support all types of Flutter Widgets.
+
+Therefore, We also made significant improvements to the original adapter, supporting multiple nesting and optimizing the
+performance of custom tag attribute reading operations.
+
+## 0.14.0
+
+0.14.0 represents a leap in WebF's first official version in 2023. With WebF's trial and online validation in our VIP
+customers' companies in the first half of 2023, we collected a lot of application cases and actual production
+data. Based on this feedback, we further iterated and updated WebF's functionality.
+
+### 40% performance improvement in QuickJS
+
+With the contribution of [ErosZy](https://github.com/ErosZy), we significantly optimized the QuickJS provided by the
+officials. Not only did we fix the issue of missing column numbers in error stacks, but we also added Inline Cache
+support based on the existing code.
+
+Meanwhile, the overall runtime efficiency improved by nearly 40%:
+
+| | bellard/quickjs (2788d71) | openwebf/quickjs (latest) |
+|---------------|---------------------------|---------------------------|
+| Richards | 1188 | 1457 |
+| Crypto | 1443 | 1527 |
+| RayTrace | 744 | 1995 |
+| NavierStokes | 2775 | 2979 |
+| DeltaBlue | 1100 | 1595 |
+| Total score | 1312 | 1840 (+40.2%) |
+| File Size(KB) | 1.3M | 1.4M |
+
+### Windows Platform Support
+
+By making QuickJS compatible with Windows platform builds, the QuickJS maintained by WebF team can now be compiled and
+built
+using MSVC compiler, and Flutter has long provided support for the Windows platform.
+
+![img](./windows_support.png)
+
+### Partial SVG Support
+
+As the community team gradually got the hang of the Kraken project code, [XGHeaven](https://github.com/XGHeaven) from
+ByteDance submitted basic
+support for SVG. Since then, some SVG-based fonts and icons can be directly displayed in WebF. Thanks to this colleague
+for his contribution and support to the WebF project.
+
+The first batch of implementations supported the following five SVG tags:
+
++ `