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Hat-Kid committed Jan 26, 2025
1 parent bb262f1 commit cee7325
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Showing 2 changed files with 5 additions and 6 deletions.
9 changes: 4 additions & 5 deletions goalc/build_actor/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -34,11 +34,10 @@ int main(int argc, char** argv) {
app.add_option("-g,--game", game, "Game version (only jak1 for now)")->required();
app.add_option("--proj-path", project_path_override,
"Specify the location of the 'data/' folder");
app.add_flag("-m,--mesh", params.gen_collide_mesh, "Whether to generate a collide-mesh for this model");
app.add_option("--texture-bucket", params.texture_bucket,
"Texture bucket to set for this model");
app.add_option("--texture-level", params.texture_level,
"Texture level to set for this model");
app.add_flag("-m,--mesh", params.gen_collide_mesh,
"Whether to generate a collide-mesh for this model");
app.add_option("--texture-bucket", params.texture_bucket, "Texture bucket to set for this model");
app.add_option("--texture-level", params.texture_level, "Texture level to set for this model");
app.add_option("--joint-channel", params.joint_channel,
"Amount of joint channels to set for this model");
app.validate_positionals();
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2 changes: 1 addition & 1 deletion goalc/build_level/jak1/build_level.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -337,7 +337,7 @@ bool run_build_level(const std::string& input_file,
// Save the PC level
if (gen_fr3) {
save_pc_data(file.name, pc_level,
file_util::get_jak_project_dir() / "out" / output_prefix / "fr3");
file_util::get_jak_project_dir() / "out" / output_prefix / "fr3");
}

return true;
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