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ngl-python.c
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/*
* Copyright 2017-2022 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include <stdio.h>
#include <stdlib.h>
#include <nodegl.h>
#include "common.h"
#include "opts.h"
#include "player.h"
#include "python_utils.h"
struct ctx {
/* options */
int log_level;
int aspect[2];
struct ngl_config cfg;
int player_ui;
int framerate[2];
double duration;
};
#define OFFSET(x) offsetof(struct ctx, x)
static const struct opt options[] = {
{"-l", "--loglevel", OPT_TYPE_LOGLEVEL, .offset=OFFSET(log_level)},
{"-b", "--backend", OPT_TYPE_BACKEND, .offset=OFFSET(cfg.backend)},
{"-s", "--size", OPT_TYPE_RATIONAL, .offset=OFFSET(cfg.width)},
{"-a", "--aspect", OPT_TYPE_RATIONAL, .offset=OFFSET(aspect)},
{"-z", "--swap_interval", OPT_TYPE_INT, .offset=OFFSET(cfg.swap_interval)},
{"-c", "--clear_color", OPT_TYPE_COLOR, .offset=OFFSET(cfg.clear_color)},
{"-m", "--samples", OPT_TYPE_INT, .offset=OFFSET(cfg.samples)},
{"-u", "--disable-ui", OPT_TYPE_TOGGLE, .offset=OFFSET(player_ui)},
{"-r", "--framerate", OPT_TYPE_RATIONAL, .offset=OFFSET(framerate)},
};
int main(int argc, char *argv[])
{
struct ctx s = {
.log_level = NGL_LOG_INFO,
.cfg.width = DEFAULT_WIDTH,
.cfg.height = DEFAULT_HEIGHT,
.aspect[0] = 1,
.aspect[1] = 1,
.cfg.swap_interval = -1,
.cfg.clear_color[3] = 1.f,
.player_ui = 1,
.framerate[0] = 60,
.framerate[1] = 1,
};
int ret = opts_parse(argc, argc - 2, argv, options, ARRAY_NB(options), &s);
if (ret < 0 || ret == OPT_HELP || argc < 3) {
opts_print_usage(argv[0], options, ARRAY_NB(options), " <module> <scene_func>");
return ret == OPT_HELP ? 0 : EXIT_FAILURE;
}
ngl_log_set_min_level(s.log_level);
const char *scene_func = argv[argc - 1];
const char *module = argv[argc - 2];
struct ngl_node *scene = python_get_scene(module, scene_func, &s.duration, s.aspect);
if (!scene)
return -1;
get_viewport(s.cfg.width, s.cfg.height, s.aspect, s.cfg.viewport);
struct player p;
ret = player_init(&p, "ngl-python", scene, &s.cfg, s.duration, s.framerate, s.player_ui);
if (ret < 0)
goto end;
ngl_node_unrefp(&scene);
player_main_loop(&p);
end:
player_uninit(&p);
return ret;
}