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ngl-player.c
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/*
* Copyright 2016-2022 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include <stdio.h>
#include <stdlib.h>
#if defined(_WIN32) && defined(_MSC_VER)
#define STDOUT_FILENO _fileno(stdout)
#define STDERR_FILENO _fileno(stderr)
#endif
#include <nodegl.h>
#include <sxplayer.h>
#include "common.h"
#include "opts.h"
#include "player.h"
struct ctx {
/* options */
int log_level;
struct ngl_config cfg;
int direct_rendering;
int player_ui;
int framerate[2];
int hwaccel;
int mipmap;
struct sxplayer_info media_info;
};
#define OFFSET(x) offsetof(struct ctx, x)
static const struct opt options[] = {
{"-l", "--loglevel", OPT_TYPE_LOGLEVEL, .offset=OFFSET(log_level)},
{"-b", "--backend", OPT_TYPE_BACKEND, .offset=OFFSET(cfg.backend)},
{"-d", "--direct_rendering", OPT_TYPE_INT, .offset=OFFSET(direct_rendering)},
{"-z", "--swap_interval", OPT_TYPE_INT, .offset=OFFSET(cfg.swap_interval)},
{"-c", "--clear_color", OPT_TYPE_COLOR, .offset=OFFSET(cfg.clear_color)},
{"-m", "--samples", OPT_TYPE_INT, .offset=OFFSET(cfg.samples)},
{"-u", "--disable-ui", OPT_TYPE_TOGGLE, .offset=OFFSET(player_ui)},
{"-r", "--framerate", OPT_TYPE_RATIONAL, .offset=OFFSET(framerate)},
{NULL, "--hwaccel", OPT_TYPE_INT, .offset=OFFSET(hwaccel)},
{NULL, "--mipmap", OPT_TYPE_INT, .offset=OFFSET(mipmap)},
};
static struct ngl_node *get_scene(const char *filename, int direct_rendering, int hwaccel, int mipmap)
{
struct ngl_node *media = ngl_node_create(NGL_NODE_MEDIA);
struct ngl_node *texture = ngl_node_create(NGL_NODE_TEXTURE2D);
struct ngl_node *render = ngl_node_create(NGL_NODE_RENDERTEXTURE);
ngl_node_param_set_str(media, "filename", filename);
ngl_node_param_set_select(media, "hwaccel", hwaccel ? "auto" : "disabled");
ngl_node_param_set_node(texture, "data_src", media);
ngl_node_param_set_select(texture, "min_filter", "linear");
ngl_node_param_set_select(texture, "mag_filter", "linear");
if (mipmap)
ngl_node_param_set_select(texture, "mipmap_filter", "linear");
if (direct_rendering != -1)
ngl_node_param_set_bool(texture, "direct_rendering", direct_rendering);
ngl_node_param_set_node(render, "texture", texture);
ngl_node_unrefp(&media);
ngl_node_unrefp(&texture);
return render;
}
static int probe(const char *filename, struct sxplayer_info *media_info)
{
struct sxplayer_ctx *ctx = sxplayer_create(filename);
if (!ctx)
return -1;
int ret = sxplayer_get_info(ctx, media_info);
if (ret < 0)
return ret;
sxplayer_free(&ctx);
return 0;
}
static void update_window_title(SDL_Window *window, const char *filename)
{
char title[256];
snprintf(title, sizeof(title), "ngl-player - %s", filename);
SDL_SetWindowTitle(window, title);
}
int main(int argc, char *argv[])
{
struct ctx s = {
.log_level = NGL_LOG_INFO,
.direct_rendering = -1,
.cfg.swap_interval = -1,
.cfg.clear_color[3] = 1.f,
.player_ui = 1,
.framerate[0] = 60,
.framerate[1] = 1,
.hwaccel = 1,
.mipmap = 0,
};
int ret = opts_parse(argc, argc - 1, argv, options, ARRAY_NB(options), &s);
if (ret < 0 || ret == OPT_HELP || argc < 2) {
opts_print_usage(argv[0], options, ARRAY_NB(options), " <media>");
return ret == OPT_HELP ? 0 : EXIT_FAILURE;
}
ngl_log_set_min_level(s.log_level);
const char *filename = argv[argc - 1];
ret = probe(filename, &s.media_info);
if (ret < 0)
return ret;
struct ngl_node *scene = get_scene(filename, s.direct_rendering, s.hwaccel, s.mipmap);
if (!scene)
return -1;
struct player p;
s.cfg.width = s.media_info.width;
s.cfg.height = s.media_info.height;
ret = player_init(&p, "ngl-player", scene, &s.cfg, s.media_info.duration, s.framerate, s.player_ui);
if (ret < 0)
goto end;
ngl_node_unrefp(&scene);
update_window_title(p.window, filename);
player_main_loop(&p);
end:
player_uninit(&p);
return ret;
}