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danc@Dans-MBP ~ % maestro start-device --platform iOS --os-version 16
Attempting to create iOS simulator: Maestro_iPhone11_16
Required runtime to create the simulator is not installed: iOS-16-2
To install additional iOS runtimes checkout this guide:
* https://developer.apple.com/documentation/xcode/installing-additional-simulator-runtimes
danc@Dans-MBP ~ % xcodebuild -downloadPlatform iOS -exportPath ~/Downloads/ios-16-2.dmg -buildVersion 16.2
Downloading iOS 16.2 Simulator (20C52): 11.1% (712 MB of 6.41 GB)
The steps I'm taking come from the linked page (although appear to be a new feature). Wouldn't it be handy if Maestro could automate a bunch of this?
Proposal
Look something like this:
danc@Dans-MBP ~ % maestro start-device --platform iOS --os-version 16
Attempting to create iOS simulator: Maestro_iPhone11_16
Required runtime to create the simulator is not installed: iOS-16-2
Would you like to install it now? (Y/n) y
- Downloading iOS 16.2 Simulator (20C52) to /tmp/iOS-16-2.dmg
- Installing iOS 16.2 Simulator (20C52)
- Deleting temporary files
- Done!
Launching simulator...
Setting the device locale to en_US...
Anything else?
No response
The text was updated successfully, but these errors were encountered:
Use case
I've just run through this dance:
The steps I'm taking come from the linked page (although appear to be a new feature). Wouldn't it be handy if Maestro could automate a bunch of this?
Proposal
Look something like this:
Anything else?
No response
The text was updated successfully, but these errors were encountered: