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Check if the audio listener setup is correct. #37

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3 tasks done
cai-mobfish opened this issue May 8, 2020 · 1 comment · Fixed by #40
Closed
3 tasks done

Check if the audio listener setup is correct. #37

cai-mobfish opened this issue May 8, 2020 · 1 comment · Fixed by #40
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@cai-mobfish
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cai-mobfish commented May 8, 2020

Detail

This is a multi-camera setup, we need to make sure audio listener is still functional as expected.

Tasks

  • Find a free music or audio, or self record one, add it into demo scene. Possible source: https://freemusicarchive.org/static
  • Setup a moving AudioSource, and mark it as spatial. Check if the audio effect is correct.
  • Update license, and readme for it.
@cai-mobfish cai-mobfish added this to the Beta 0.6 milestone May 8, 2020
@cai-mobfish cai-mobfish self-assigned this May 13, 2020
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Music is under Public Domain License.

https://freemusicarchive.org/music/Monplaisir/Heat_of_the_Summer/Monplaisir_-_Monplaisir_-_Heat_of_the_Summer_-_11_Estampe_Galactus_Barbare_Epaul_Giraffe_Ennui

AudioSource can't be marked as spatial because it needs proper audio spatializer. But 3D effect in AudioSource is enabled, and the audio effect is correct on iOS.

@cai-mobfish cai-mobfish linked a pull request May 14, 2020 that will close this issue
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