Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

No support for Simplified ID Merge yet no mention of it here #169

Open
Trunksome opened this issue Jan 20, 2024 · 1 comment
Open

No support for Simplified ID Merge yet no mention of it here #169

Trunksome opened this issue Jan 20, 2024 · 1 comment

Comments

@Trunksome
Copy link

I integrated Mixpanel into my Unity game, set everything up as explained here on github and in the Mixpanel docs; now, a few weeks later, I noticed that although I thought I set user identification up correctly (using Identify), it does not correctly merge events that occurred before user sign up (which ruins our onboarding funnel analysis).

After digging into this today, I found out about Simplified ID Merge, how it works, and that it is supported everywhere except by the Unity SDK (as described here). The thing is that at the same time, when I created the Mixpanel project, it chose Simplified ID Merge as the default; now I can't change it anymore. ID management is super confusing by itself, with all the different options, but the inconsistent documentation around it just creates a horrible developer experience. Why not at least mention this as a heads up in the readme here? It doesn't help that doc links from the project settings in Mixpanel around this are broken (404).

Anyways, onto a solution. Is it possible for me to use SuperProperties of the Mixpanel Unity SDK to assign a "$deviceId", and that way achieve a working implementation of Simplified ID Merge?

@Archi97
Copy link

Archi97 commented Jan 15, 2025

Still no info on this

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants