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Think about adding something like /nhl/subscribe/ commands to allow users to limit the amount of data sent to EOS
possible arguments
full = all data statsTime = status and time data stats = only stats basic = only teams/score/status
Perhaps even allow individual subscriptions? Hmm. Need to test this in a programming environment while a game is going on to see if the incoming OSC actually slows down EOS at all. Currently sending about 40 messages at once.
The text was updated successfully, but these errors were encountered:
Think about adding something like
/nhl/subscribe/
commands to allow users to limit the amount of data sent to EOSpossible arguments
full
= all datastatsTime
= status and time datastats
= only statsbasic
= only teams/score/statusPerhaps even allow individual subscriptions? Hmm. Need to test this in a programming environment while a game is going on to see if the incoming OSC actually slows down EOS at all. Currently sending about 40 messages at once.
The text was updated successfully, but these errors were encountered: