diff --git a/blog/apple-photos-export/index.html b/blog/apple-photos-export/index.html index 71a60c5..18ca70a 100644 --- a/blog/apple-photos-export/index.html +++ b/blog/apple-photos-export/index.html @@ -60,7 +60,7 @@
I pick a local folder on my desktop for the initial export, to double check the formats and naming convention and then copy it over to the external network storage.
You can check the progress of the export in the Photos app, next to the zoom slider.
@@ -72,7 +72,7 @@@@ -59,7 +59,7 @@
@@ -69,7 +69,7 @@
I first measured the input CV on pin 3, I found that it was changing as expected between -.5V
and -6.8V
as I changed the front panel PWM slider.
@@ -60,7 +60,7 @@
I then measured a couple of the output pins and there was a distinct sawtooth waveform but it had a fair amount of noise to it and was unaffected by the front panel control changes. I also confirmed at TR2 of a couple of the voices that the resulting pulse wave was unchanged while moving the PWM slider.
With this evidence I went ahead and replaced the 4051 with the chip I had purchased previously. After replacement I again checked TR2 and confirmed that the pulse duty cycle WAS in fact changing with the front panel changes! I did a quick calibration per the service manual, up to the chorus bias section and buttoned it back up.
diff --git a/blog/jupiter-6-issues-2022/index.html b/blog/jupiter-6-issues-2022/index.html index 3a34e47..1b04f9b 100644 --- a/blog/jupiter-6-issues-2022/index.html +++ b/blog/jupiter-6-issues-2022/index.html @@ -57,7 +57,7 @@Other similar threads:
Four Voice Board @@ -68,7 +68,7 @@
Once I had the voice boards out I found there had been a couple, apparently factory, board modifications made. The service manual describes a “Reducting LFO leakage” countermeasure where a trace is cut and bypassed with a piece of wire.
@@ -85,7 +85,7 @@Two Voice Board Mods @@ -96,7 +96,7 @@
Four Voice Board Mods @@ -107,7 +107,7 @@
The second board modification was a 330Ω resistor between pin 9 of IC16 and pin 4 of IC23 (2v and 4v) and pin 9 of IC18 and pin 4 of IC25 (4v). The 4 voice board also has a jumper on VCO 2 between pin 1 of RA-5A and pin 10 of IC36A (CEM 3340).
I tested every one of the old caps as I pulled them out, they all tested within spec…but maybe they do fail intermittently or under load. /shrug
@@ -131,7 +131,7 @@
After replacing the caps and reinstalling the voice boards I performed a full calibration of the JP6. Since this is a Europa mod JP6, in order to get it into “JIG” mode for calibration, you have to boot it into Roland code first.
diff --git a/blog/mba-monterey/index.html b/blog/mba-monterey/index.html index b0c4e05..00e4c95 100644 --- a/blog/mba-monterey/index.html +++ b/blog/mba-monterey/index.html @@ -49,7 +49,7 @@Issue #1 I don’t have a whole lot of evidence to support but it did feel like the battery life on my brand new Macbook Air M1 had gotten a lot worse after the upgrade to Monterey (12.0.1). Previously I could use the laptop for several days without reaching for the charger, now it seems the battery percentage was dropping several percent every few minutes.
Issue #2 really bothered me. One of the main reasons for getting a new laptop was to use in my synthesizer studio, for recording purposes. If my main audio interface, a SoundCraft MTK 12 mixer, was no longer recognized, it would defeat the purpose of the shiney new Mac.
@@ -61,7 +61,7 @@At first it seemed maybe core audio or core services weren’t installed right, or maybe Rosetta 2 wasn’t working properly. The version of Bitwig that I own doesn’t run natively on Apple silicon, so it requires Rosetta for Intel CPU emulation. @@ -71,7 +71,7 @@
Finally, I just reinstalled MacOS itself, luckily this was a simple affair; just continue holding the power button on the laptop while turning it on, until a gear icon shows up. You can then navigate to a menu to perform a reinstall, which left all of my programs and stuff in place.
After the reinstall I tried Bitwig again, at first it seemed the problem persisted but after a disconnect/reconnect of the USB cable to the mixer, things started working again! The mixer was recognized as unplugged and replugged and magically all the inputs and outputs came back as routing options. I swear I unplugged and replugged the mixer several times before attempting any of the above, so I blame MacOS.
diff --git a/blog/selfhost-peertube/index.html b/blog/selfhost-peertube/index.html index 14a6a81..80b5124 100644 --- a/blog/selfhost-peertube/index.html +++ b/blog/selfhost-peertube/index.html @@ -114,7 +114,7 @@After the basic configuration, I setup a non-root user to start uploading videos to the instance.
@@ -137,7 +137,7 @@
You can check on the status of the sync and import by navigating to the “My Imports” page and expanding individual videos.
@@ -148,7 +148,7 @@
@@ -158,7 +158,7 @@
I added my instance to the public PeerTube instance list, this will make the server, and the public videos on it, discoverable by other people and servers.
@@ -171,7 +171,7 @@In order to federate to or follow another servers content I have to login as the admin user and use the “Federation” panel:
Administration -> Federation -> Follow
@@ -184,7 +184,7 @@The setup of this small self hosted instance was very painless. I’ll likely keep it closed to just myself for now, since my Docker VM isn’t configured with a lot of disk space at the moment. In the future I may move the storage to AWS/S3 and configure a CDN to serve all the content. This will save on local disk space and speed up content delivery significantly - right now its at the will of my own upload speed.
diff --git a/blog/turtletime-devlog-1/index.html b/blog/turtletime-devlog-1/index.html index a000843..c83415e 100644 --- a/blog/turtletime-devlog-1/index.html +++ b/blog/turtletime-devlog-1/index.html @@ -71,7 +71,7 @@When searching around for Bevy tutorials I discovered an excellent dev blog series by Johan Helsing in which he builds a p2p web game in rust with rollback netcode. This sounded very interesting to me, despite being totally over my head at the time. I wanted to try it out.
@@ -174,7 +174,7 @@Self hosting a Rust dedicated server to learn and screw around on. Map wipe schedule may change depending on server performance and force wipe schedule, blueprints will not wipe unless forced by Facepunch.
- -+
@@ -47,11 +46,11 @@ 19.10.2023 11:51
-
[tS] Iron Oxide | Low Upkeep | Monthly US East
[tS] Iron Oxide | Creative/Free Build/Low Upkeep | Monthly US-E
~/serverfiles/server/rustserver/cfg/server.cfg
# A text description of your server. For a new line add: \n
-server.description "A low pop Rust server for to learn on, but not always friendly.\n\nWipe Schedule:\nMonthly, 1st Thursday force wipe."
+server.description "Low pop, creative, Rust server to learn on. Is not not always friendly. \n Settings: \n - creative.allusers: Apply creative mode to the entire server (True) \n - creative.freebuild: Build and upgrade blocks for free (True) \n - creative.freerepair: Bypass the 30s repair cooldown when repairing objects (True) \n \n Wipe Schedule: \n - Monthly, 1st Thursday force wipe. \n "
# A URL to the image which shows up on the server details screen (dimensions are 512x256).
server.headerimage "https://git.io/JYdmK"
@@ -256,7 +255,7 @@ Creative Mode Notes