diff --git a/Auxiliary/DirectXTexXboxD3D11X.cpp b/Auxiliary/DirectXTexXboxD3D11X.cpp index b95c8cfa..cce6c71a 100644 --- a/Auxiliary/DirectXTexXboxD3D11X.cpp +++ b/Auxiliary/DirectXTexXboxD3D11X.cpp @@ -45,7 +45,7 @@ HRESULT Xbox::CreateTexture( ID3D11DeviceX* d3dDevice, const XboxImage& xbox, ID3D11Resource** ppResource, - void** grfxMemory) + uint_8t** grfxMemory) { if (!d3dDevice || !ppResource || !grfxMemory) return E_INVALIDARG; @@ -155,7 +155,7 @@ HRESULT Xbox::CreateShaderResourceView( ID3D11DeviceX* d3dDevice, const XboxImage& xbox, ID3D11ShaderResourceView** ppSRV, - void** grfxMemory) + uint_8t** grfxMemory) { if (!ppSRV) return E_INVALIDARG; @@ -247,7 +247,7 @@ HRESULT Xbox::CreateShaderResourceView( // Free allocated graphics memory //------------------------------------------------------------------------------------- _Use_decl_annotations_ -void Xbox::FreeTextureMemory(ID3D11DeviceX* d3dDevice, void* grfxMemory) +void Xbox::FreeTextureMemory(ID3D11DeviceX* d3dDevice, uint_8t* grfxMemory) { UNREFERENCED_PARAMETER(d3dDevice); // used only for overload resolution