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The current implementation only supports cubic environment mapping which is native to the hardware.
For completeness, it should also support:
Blinn & Newell, "Texture and Reflection in Computer Generated Images", Communications of the ACM. 1976. link
Heidrich & Seidel, “View-independent Environment Maps”, Eurographics Workshop on Graphics Hardware, 1998. link
Engelhardt & Dachsbacher, "Octahedron Environment Maps", Visualization Research Center, University of Stuttgart. link
The text was updated successfully, but these errors were encountered:
This is related to DirectXTex tool tasks
microsoft/DirectXTex#39
microsoft/DirectXTex#14
microsoft/DirectXTex#13
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See this PR for DirectX 11
And this PR for DirectX 12.
walbourn
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The current implementation only supports cubic environment mapping which is native to the hardware.
For completeness, it should also support:
Blinn & Newell, "Texture and Reflection in Computer Generated Images", Communications of the ACM. 1976.
link
Heidrich & Seidel, “View-independent Environment Maps”, Eurographics Workshop on Graphics Hardware, 1998. link
Engelhardt & Dachsbacher, "Octahedron Environment Maps", Visualization Research Center, University of Stuttgart. link
The text was updated successfully, but these errors were encountered: