-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCounselingViewController.m
55 lines (42 loc) · 1.48 KB
/
CounselingViewController.m
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
//
// CounselingViewController.m
// HCI Project
//
// Created by Michelle Albright on 4/2/18.
// Copyright © 2018 Michelle Albright. All rights reserved.
//
#import "CounselingViewController.h"
@interface CounselingViewController ()
@end
@implementation CounselingViewController
- (void)viewDidLoad {
[super viewDidLoad];
_resourcesBtn.layer.cornerRadius = 10;
_resourcesBtn.clipsToBounds = true;
_emergencyContactBtn.layer.cornerRadius = 10;
_emergencyContactBtn.clipsToBounds = true;
_requestAppointment.layer.cornerRadius = 10;
_requestAppointment.clipsToBounds = true;
// Do any additional setup after loading the view.
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender; {
[super prepareForSegue:segue sender:sender];
[[self navigationController] setNavigationBarHidden:NO animated:YES];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[[self navigationController] setNavigationBarHidden:YES animated:YES];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end