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LumberjackRacerForm.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using LumberRacer.SimpleRacer;
using ScreenShotDemo;
using Timer = System.Windows.Forms.Timer;
namespace LumberRacer
{
public partial class LumberjackRacerForm : Form
{
public LumberjackRacerForm()
{
InitializeComponent();
world = new SimpleWorld();
world.OnLog += (sender, args) =>
{
Log(sender.ToString());
};
algorithm = new SimplePlayer();
cameraTimer = new Timer();
InitForm();
}
private ILumberjackWorld world;
private ILumberjackPlayerAlgorithm algorithm;
private Timer cameraTimer;
public void InitForm()
{
InitConfigUI();
InitCamera();
ToggleStartGame();
}
private void InitConfigUI()
{
var config = algorithm.AlgorithmConfig;
var props = config?.GetType().GetProperties();
foreach (var propertyInfo in props)
{
var displayAttribute = propertyInfo.GetCustomAttribute<NumericConfigAttribute>();
var label = new Label()
{
Text = ((displayAttribute?.DisplayText) ?? propertyInfo.Name) + @":",
TextAlign = ContentAlignment.BottomLeft
};
var textbox = new NumericUpDown
{
Maximum = displayAttribute?.Max ?? 400,
Value = displayAttribute?.DefaultValue ?? 0
};
propertyInfo.SetValue(config, displayAttribute?.DefaultValue);
textbox.ValueChanged += (sender, args) =>
{
propertyInfo.SetValue(config, (int)textbox.Value);
};
flowLayoutPanelAlgorithmConfig.Controls.AddRange(new Control[] {label, textbox});
}
}
private void InitCamera()
{
cameraTimer.Interval = algorithm?.AlgorithmConfig?.RefreshRate ?? 1;
cameraTimer.Tick += CameraTimerOnTick;
cameraTimer.Enabled = true;
}
private void CameraTimerOnTick(object sender, EventArgs eventArgs)
{
cameraTimer.Enabled = false;
world.SetView(trackBarHorizontal.Value, trackBarVertical.Value);
var oldImage = pictureMonitor.Image;
oldImage?.Dispose();
if (algorithm.CommandCount >= algorithm.AlgorithmConfig.RequiredScore)
{
ToggleStartGame();
algorithm.CommandCount = 0;
Activate();
MessageBox.Show($"Congratulations, you just got your requested score: {algorithm.AlgorithmConfig.RequiredScore}");
}
try
{
pictureMonitor.Image = algorithm?.RequestedMonitorImage ?? world.ViewCamera();
}
catch (Exception)
{
}
cameraTimer.Enabled = true;
}
public void Log(string text)
{
listLog.Items.Insert(0, text);
if (text.StartsWith("Game found"))
{
panelCameraStatus.BackColor = Color.LawnGreen;
}
else if (text.StartsWith("Game lost"))
{
panelCameraStatus.BackColor = Color.Red;
}
}
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
switch (keyData)
{
case Keys.Left:
trackBarHorizontal.Value -= trackBarHorizontal.SmallChange;
break;
case Keys.Right:
trackBarHorizontal.Value += trackBarHorizontal.SmallChange;
break;
case Keys.Up:
trackBarVertical.Value += trackBarVertical.SmallChange;
break;
case Keys.Down:
trackBarVertical.Value -= trackBarVertical.SmallChange;
break;
case Keys.Space:
ToggleStartGame();
break;
default:
return base.ProcessCmdKey(ref msg, keyData);
}
return true;
}
private void btnStartEye_Click(object sender, EventArgs e)
{
ToggleStartGame();
}
private void ToggleStartGame()
{
if (algorithm?.IsGameStarted ?? false)
{
btnStartEye.Text = @"Start Eye";
algorithm?.StopGame();
}
else
{
btnStartEye.Text = @"Stop Eye";
algorithm?.StartGame(world);
}
}
private void LumberjackRacerForm_Activated(object sender, EventArgs e)
{
if (algorithm != null)
algorithm.IsPlayStarted = false;
}
private void LumberjackRacerForm_Deactivate(object sender, EventArgs e)
{
if (algorithm != null)
algorithm.IsPlayStarted = true;
}
private void richTextBoxHelp_LinkClicked(object sender, LinkClickedEventArgs e)
{
System.Diagnostics.Process.Start(e.LinkText);
}
}
}