From 352f6765fdb3a42df46402d60e2006709dbea0ca Mon Sep 17 00:00:00 2001 From: mechakotik Date: Sun, 11 Feb 2024 10:54:43 +0300 Subject: [PATCH] Fix spring jump speed --- src/character_movement.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/character_movement.cpp b/src/character_movement.cpp index 5c7625e..fdfbe74 100644 --- a/src/character_movement.cpp +++ b/src/character_movement.cpp @@ -72,7 +72,7 @@ void TA_Character::updateAir() if(jump && !jumpReleased && !links.controller->isPressed(TA_BUTTON_A)) { jumpReleased = true; } - if(jumpReleased) { + if(jumpReleased && !spring) { jumpSpeed = std::max(jumpSpeed, releaseJumpSpeed); }