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axis.cpp
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/*
* axis.cpp
*
* Axis classes
* Copyright (C) 2002 lignum Computing, Inc. <[email protected]>
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Edge.hxx>
#include "axis.h"
namespace Space3D {
gp_Pnt Axis::minimum ( void ) const
{
gp_Pnt origin = axis_.Location();
gp_Vec direction = axis_.Direction();
direction.Scale( min_ );
return origin.Translated( direction );
}
gp_Pnt Axis::maximum ( void ) const
{
gp_Pnt origin = axis_.Location();
gp_Vec direction = axis_.Direction();
direction.Scale( max_ );
return origin.Translated( direction );
}
TopoDS_Shape Axis::lookupShape ( QStringList& /*path_components*/ ) const
{
return BRepBuilderAPI_MakeEdge( minimum(), maximum() ).Edge();
}
TopoDS_Shape Axis::lookupShape ( QVector<uint>& /*id_path*/ ) const
{
return BRepBuilderAPI_MakeEdge( minimum(), maximum() ).Edge();
}
} // End of Space3D namespace