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assemblyconstraintform.ui
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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0" stdsetdef="1">
<author></author>
<comment></comment>
<exportmacro></exportmacro>
<class>AssemblyConstraintForm</class>
<widget class="QWidget" name="AssemblyConstraintForm">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>126</width>
<height>448</height>
</rect>
</property>
<property name="windowTitle">
<string>Assembly Constraints</string>
</property>
<layout class="QVBoxLayout">
<property name="margin">
<number>11</number>
</property>
<property name="spacing">
<number>6</number>
</property>
<item>
<widget class="QLabel" name="TextLabel1">
<property name="text">
<string>Available
Constraints</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QGroupBox" name="constraintButtonGroup">
<property name="title">
<string/>
</property>
<layout class="QVBoxLayout">
<property name="margin">
<number>0</number>
</property>
<property name="spacing">
<number>3</number>
</property>
<item>
<widget class="QPushButton" name="matePushButton">
<property name="text">
<string>&Mate</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
<property name="toolTip" stdset="0">
<string>Create a mate constraint.</string>
</property>
<property name="whatsThis" stdset="0">
<string><p><b>Mate</b></p>
<p>This constraint causes two surfaces to touch while facing one another. For example, imagine holding two blocks together:</p>
<img src="mate_example2.png">
<p>Once this constraint is activated, pick one surface from the new model and one surface from the assembly. <i>lignumCAD</i> will calculate a new position (and orientation) of the new model.</p>
<p>You can cancel creating this constraint before it is complete by simply selecting a new constraint, selecting <b>Cancel constraint</b> from the context menu or by typing <b>ESC</b>.</p></string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="alignPushButton">
<property name="text">
<string>&Align</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
<property name="toolTip" stdset="0">
<string>Create an align constraint.</string>
</property>
<property name="whatsThis" stdset="0">
<string><p><b>Align</b></p>
<p>This constraint causes two surfaces to touch while facing in the same direction. For example, imagine lining up two blocks together:</p>
<img src="align_example.png">
<p>Once this constraint is activated, pick one surface from the new model and one surface from the assembly. <i>lignumCAD</i> will calculate a new position (and orientation) of the new model.</p>
<p>You can cancel creating this constraint before it is complete by simply selecting a new constraint, selecting <b>Cancel constraint</b> from the context menu or by typing <b>ESC</b>.</p></string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="mateOffsetPushButton">
<property name="text">
<string>Mate &Offset</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="alignOffsetPushButton">
<property name="text">
<string>Align Off&set</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="Line" name="Line1">
<property name="frameShape">
<enum>QFrame::HLine</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="helpPushButton">
<property name="text">
<string>He&lp</string>
</property>
<property name="toolTip" stdset="0">
<string>See the short help message for this dialog.</string>
</property>
</widget>
</item>
<item>
<widget class="Line" name="Line2">
<property name="frameShape">
<enum>QFrame::HLine</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cancelPushButton">
<property name="text">
<string>&Cancel</string>
</property>
<property name="toolTip" stdset="0">
<string>Cancel the addition of the new model to the assembly.</string>
</property>
<property name="whatsThis" stdset="0">
<string>Clicking this button (or typing <b>Alt-C</b>) will cancel the addition of the new model to the assembly.</string>
</property>
</widget>
</item>
<item>
<widget class="Line" name="Line3">
<property name="frameShape">
<enum>QFrame::HLine</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="constraintsTextLabel">
<property name="text">
<string>Defined
Constraints</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QTextBrowser" name="constraintListBrowser"/>
</item>
<item>
<spacer name="Spacer4">
<property name="sizeHint">
<size>
<width>0</width>
<height>30</height>
</size>
</property>
<property name="sizeType">
<enum>QSizePolicy::Expanding</enum>
</property>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
</spacer>
</item>
</layout>
</widget>
<layoutdefault spacing="6" margin="11"/>
<connections>
<connection>
<sender>helpPushButton</sender>
<signal>clicked()</signal>
<receiver>AssemblyConstraintForm</receiver>
<slot>helpPushButton_clicked()</slot>
</connection>
</connections>
</ui>