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Releases: mbnq/RA2YRBF

RA2YR:Brute Force 0.8.03

17 Mar 19:28
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  • Mod is now running on CnCNet Client
  • First version of working multiplayer via CnCNet
  • few quickfixes (0.8.01 -> 0.8.03)

(universal, works with old versions and Steam edition)

RA2YR:Brute Force 0.7.86 (Steam Edition)

07 Mar 21:03
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Build to use with Steam version of RA2YR only.

To launch it via steam library go to Yuri's Revene properties, General, find launch options and put this into the edit box:
"yourpath\BF_LAUNCHER.bat" %command%
Replace yourpath with your game dir location. It should look like this (example):
"G:\SteamLibrary\steamapps\common\Command & Conquer Red Alert II\BF_LAUNCHER.bat" %command%

Known issues:

  • Skirmish menu takes some time to load

RA2YR:Brute Force 0.7.86

07 Mar 18:27
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  • improved performance

RA2YR:Brute Force 0.7.85

05 Mar 21:15
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  • minor bugfixes
  • mapfixes

RA2YR:Brute Force 0.7.84

02 Mar 21:23
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  • AI improvements
  • minor bugfixes

RA2YR:Brute Force 0.7.83

01 Mar 16:05
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  • AI improvements
  • Hordes are back

RA2YR:Brute Force 0.7.81

29 Feb 19:28
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  • new experimental AI scripts
  • fixed bug allowing player to build enemy AI spy
  • rewritten enemy AI spy scripts

RA2YR:Brute Force 0.7.80

28 Feb 14:26
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  • many fixes and improvements

RA2YR:Brute Force 0.7.79

24 Feb 13:21
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  • Fixed some minor issues
  • Fixed Chronomedic AI
  • Added missing veteran cameos (icons)

RA2YR:Brute Force 0.7.78

22 Feb 20:06
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  • Improved Brontosaurus
  • Reworked unit experience bons
  • Improved tutorial a little